Get Free Shipping on orders over $0
Real-Time Rendering - Tomas Akenine-Mo?ller

Real-Time Rendering

By: Tomas Akenine-Mo?ller, Eric Haines, Naty Hoffman

eBook | 11 April 2016 | Edition Number 3

Sorry, we are not able to source the ebook you are looking for right now.

We did a search for other ebooks with a similar title, however there were no matches. You can try selecting from a similar category, click on the author's name, or use the search box above to find your ebook.

Thoroughly revised, this third edition focuses on modern techniques used to generate synthetic three-dimensional images in a fraction of a second. With the advent of programmable shaders, a wide variety of new algorithms have arisen and evolved over the past few years. This edition discusses current, practical rendering methods used in games and other applications. It also presents a solid theoretical framework and relevant mathematics for the field of interactive computer graphics, all in an approachable style. The authors have made the figures used in the book available for download for fair use.:Download Figures.

on

More in Graphical & Digital Media Applications

Typography 34 - Type Directors Club

eBOOK

$25.99

Paul Nicklen : A Photography Masterclass - Paul Nicklen

eBOOK

RRP $36.99

$29.99

19%
OFF
Beryl - Joanna Quinn

eBOOK

eBook

$31.49

Disney's Animated Classics : A Comprehensive Guide - Stephen Rötzsch Thomas

eBOOK

A Colorful Guide to HTML and CSS - Tobias Scharl

eBOOK

RRP $67.77

$54.99

19%
OFF