Get Free Shipping on orders over $79
Product Data Interfaces in CAD/CAM Applications : Design, Implementation and Experiences - J. Encarnacao

Product Data Interfaces in CAD/CAM Applications

Design, Implementation and Experiences

By: J. Encarnacao (Editor), R. Schuster (Editor), E. Vöge (Editor)

Paperback | 15 December 2011

At a Glance

Paperback


$169.00

or 4 interest-free payments of $42.25 with

 or 

Ships in 5 to 7 business days

Interest in product data exchange and interfaces in the CAD/CAM area is steadi­ ly growing. The rapidly increasing graphics applications in engineering and sci­ ence has led to a great variety of heterogeneous hardware and software products. This has become a major obstacle in the progress of systems integration. To improve this situation CAD/CAM users have called for specification and imple­ mentation of standardized product data interfaces. These needs resulted in the definition of preliminary standards in this area. Since 1975 activities have been concentrated on developing standards for three major areas: - computer graphics, - sculptured surfaces, and - data exchange for engineering drawings. The Graphical Kernel System (GKS) has been accepted as an international standard for graphics programming in 1984, Y14.26M (IGES) was adopted as an American Standard in 1981 and the VDA Surface Interface (VDAFS) has been accepted by the German National Standardization Institute (DIN NAM 96.4). Although considerable progress has been achieved, the complexity of the subject and the dynamics of the CAD/CAM-development still calls for more generality and compatibility of the interfaces. This has resulted in an inter­ national discussion on further improvements of the standards. The major goal of this book is to bring together the different views and experiences in industry and university in the area of Product Data Interfaces, thereby contributing to the ongoing work in improving the state of the art.

More in Graphical & Digital Media Applications

The Art of Warhammer Video Games - Andy Hall

RRP $75.00

$55.75

26%
OFF
The Legend of Zelda : Hyrule Historia - Eiji Aonuma

RRP $69.99

$52.75

25%
OFF
Enduramorphosis : Performance as Transformation through Endurance - Chelsea Coon
Designing Serious Games - Elin Carstensdottir

$190.75

Python All-in-One For Dummies : 3rd Edition - John C. Shovic

RRP $74.95

$55.75

26%
OFF
Sally Face : Art, Lore, and More - Steve Gabry

RRP $65.00

$48.99

25%
OFF
Mastering Character Design : Design with Intent and Purpose - Caroline Hu
Web Engineering : Theory and Practice - Jeremiah Downey
Computer Graphics : Theory and Practice - Zoey Clark
Modeling and Simulation in Economics - Eve Boulonne
Modeling and Simulation in Economics - Eve Boulonne
The Art of Game Design : A Book of Lenses, Third Edition - Jesse  Schell
Pusheen Mini Nesting Dolls : Rp Minis - Claire Belton

RRP $22.99

$20.75

10%
OFF
Rosalina's Storybook - Nintendo

RRP $45.00

$35.75

21%
OFF
Brand Gap, The : Revised Edition - Marty Neumeier

RRP $49.29

$33.99

31%
OFF