Get Free Shipping on orders over $79
Processing for Visual Artists : How to Create Expressive Images and Interactive Art - Andrew Glassner

Processing for Visual Artists

How to Create Expressive Images and Interactive Art

By: Andrew Glassner

Paperback | 9 August 2010 | Edition Number 1

At a Glance

Paperback


RRP $158.00

$141.75

10%OFF

or 4 interest-free payments of $35.44 with

 or 

Available for Backorder. We will order this from our supplier however there isn't a current ETA.

"Andrew Glassner has written an extremely important book that will be of great benefit to artists from all disciplines who, now more than ever, need to understand how to creatively engage in programming the technologies they use. A wonderful and clearly written book!"---Dr. Ron Burnett, RCA, President and Vice-Chancellor, Emily Carr University of Art and Design

Learn how to create gorgeous and expressive imagery with the Processing graphics language and environment. It's easy with this practical, hands-on book. Processing is for artists, designers, visualization creators, hobbyists, or anyone else looking to create images, animation, and interactive pieces for art, education, science, or business. Processing for Visual Artists shows you everything you need to know in a friendly, project-based style designed for visual thinkers. The projects can serve as a starting point for your own original, creative development and exploration.

Walk with veteran author Andrew Glassner on a journey of shared discovery as he uses Processing to take each project from inspiration to reality. You'll closely follow every step he takes and see exactly how each piece evolves, including the big and small mistakes he's made along the way (and how to fix them!), and the times when he changed direction. As your knowledge and skills grow and develop, you'll understand why Processing is such a powerful tool for self-expression. And you'll be ready to strike off on your own.

Processing offers you a 21st-century medium for expressing new kinds of ideas and engaging audiences in new ways. This book gives you everything you need to know to explore new frontiers in your own images, animations, and interactive experiences.
Industry Reviews
Processing for Visual Artists: How to Create Expressive Images and Interactive Art teaches how to create imagery with the Processing graphics language, created for artists, designers or any using to create images and animation for arts or business purposes. It provides a project-based organization designed for artists and other types of visual thinkers, showing how to use Processing to create successful results. The step-by-step focus for each piece builds on knowledge and skills and makes for a fine pick for engaging artists who have Processing and want to make the most of it! --The Midwest Book Review, August 2011 The major contributions of this book are its uncompromising clarification of the creation of graphics using Processing and helping the reader to understand the principles underlying the language constructs to be used. ! the book has much to offer to an experienced programmer. I highly recommend the book for those who already write code, but want to extend their knowledge, to clarify concepts, to clean up bad practices they acquired elsewhere, and to improve their understanding in a richer context. The book is excellent for turning a beginning programmer into a self-confident and well-equipped one, who can not only admire and adopt, but also design and create expressive images similar to the ones discussed in the book. --Journal of Mathematics and the Arts, August 2011 ... quite accessible, using projects as platforms for teaching basics. A top pick, this includes color art image examples throughout. --The Midwest Book Review, January 2011 If you are a visual artist looking to take your work on a new path, Andrew Glassner's new book is an exciting and incredibly comprehensive guide to using Processing to create imagery with computation. --Daniel Shiffman, September 2010

More in Graphics Programming

Developing Graphics Frameworks with Java and OpenGL - James Cona
R Graphics Cookbook : Practical Recipes for Visualizing Data - Winston Chang
Mastering Perl/Tk : O'Reilly Ser. - Steve Lidie

RRP $95.00

$38.00

60%
OFF
UML 2.0 in a Nutshell : In a Nutshell (O'Reilly) - Dan Pilone

RRP $76.00

$30.00

61%
OFF
Programming Interactivity : OREILLY AND ASSOCIATE - Joshua Noble

RRP $95.00

$38.00

60%
OFF
HLSL and Pixel Shaders for XAML Developers : OREILLY AND ASSOCIATE - Walt Ritscher
Learning Virtual Reality - Tony Parisi

RRP $57.00

$22.00

61%
OFF
Rethinking Virtual Places : The Spatial Humanities - Erik M. Champion
Computer Graphics with Open GL - Donald D. Hearn

RRP $286.95

$268.75

Adobe Illustrator Classroom in a Book : 2021 Edition - Brian Wood
Learning UML 2.0 : LEARNING - Russell Miles

RRP $104.50

$51.75

50%
OFF
Make Amazing Games : Using Fusion 2.5 - Jason Darby

RRP $85.72

$73.99

14%
OFF
Animation Maths : Campus Handbook - Bieke Masselis

RRP $79.99

$62.99

21%
OFF
Rules of Play : Game Design Fundamentals - Eric Zimmerman
User Interface Design for Programmers : APRESSPOD - Avram Joel Spolsky