
Procedural Content Generation in Games
By: Julian Togelius, Noor Shaker, Mark J. Nelson
Hardcover | 26 October 2016
At a Glance
Hardcover
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ISBN: 9783319427140
ISBN-10: 3319427148
Series: Computational Synthesis and Creative Systems
Published: 26th October 2016
Format: Hardcover
Language: English
Number of Pages: 256
Audience: College, Tertiary and University
Publisher: Springer Nature B.V.
Country of Publication: GB
Dimensions (cm): 24.2 x 16.0 x 2.1
Weight (kg): 0.54
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You Can Find This Book In
This product is categorised by
- Non-FictionComputing & I.T.Computer ScienceArtificial Intelligence
- Non-FictionComputing & I.T.Digital Lifestyle & Online World: Consumer & User GuidesComputer Games & Online Games Strategy Guides
- Non-FictionComputing & I.T.Computer Programming & Software DevelopmentGames Development & Programming
- Non-FictionComputing & I.T.Operating Systems
- Non-FictionComputing & I.T.DatabasesData Capture & Analysis
- Non-FictionEngineering & TechnologyTechnology in GeneralEngineering in General

























