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Maya Python for Games and Film : A Complete Reference for the Maya Python API - Adam Mechtley

Maya Python for Games and Film

A Complete Reference for the Maya Python API

By: Adam Mechtley, Ryan Trowbridge

Hardcover | 28 September 2011 | Edition Number 1

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Maya Python for Games and Film is the first book to focus exclusively on how to implement Python with Maya. Written by trusted authorities in the field, this in-depth guide will help you master Maya Python, whether you're a seasoned technical artist looking to make the transition from MEL to Python or an aspiring artist not wanting to scramble for information.

With this book, you'll:

  • Save yourself from having to scour the web for information on Maya Python-everything you need is in this book
  • Transition from MEL to Python seamlessly thanks to side-by-side comparisons of Python and MEL equivalents
  • Learn from award-winning titles like Uncharted: Drake's Fortune how to harness the power of Maya Python
  • Gain access to a powerful website, complete with script examples, scene files, additional scripts, and templates for API projects

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