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Learn 3D Graphics Programming for the Web Using WebGL : The underlying graphics library for building the metaverse on the web. - Dr. Bhupendra Singh

Learn 3D Graphics Programming for the Web Using WebGL

The underlying graphics library for building the metaverse on the web.

By: Dr. Bhupendra Singh, Alind

Paperback | 23 November 2023

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This book is a must-read for anyone wishing to explore the intricacies of modern graphics libraries. It is written with a classroom-based approach, delving into the fundamentals and explaining them through a number of illustrations. If you are new to computer graphics, this book will provide you with a solid grasp of the underlying concepts and furnish enough details to self-propel in the field. If you are a seasoned graphics artist aiming to deepen your understanding of modern graphics libraries, you will find numerous complex concepts covered meticulously with vivid illustrations.

The book encompasses various topics, including:

-    The Need for WebGL

-    Why Web-Based 3D Graphics?

-    GPU Programming Architecture

-    Mathematical Background for Animations (Transformations)

-    Applying Transformations through WebGL

-    Adding Realism with Colours and Textures

-    Fundamentals of 3D Graphics

-    Applying 3D Graphics with WebGL

-    THREE JS Framework

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