Get Free Shipping on orders over $89
Implicit Curves and Surfaces : Mathematics, Data Structures and Algorithms - Abel Gomes

Implicit Curves and Surfaces

Mathematics, Data Structures and Algorithms

By: Abel Gomes, Irina Voiculescu, Joaquim Jorge

Hardcover | 15 May 2009

At a Glance

Hardcover


$119.75

or 4 interest-free payments of $29.94 with

 or 

Ships in 5 to 7 business days

Implicit objects have gained increasing importance in geometric modeling, visualisation, animation, and computer graphics, because their geometric properties provide a good alternative to traditional parametric objects. This book presents the mathematics, computational methods and data structures, as well as the algorithms needed to render implicit curves and surfaces, and shows how implicit objects can easily describe smooth, intricate, and articulatable shapes, and hence why they are being increasingly used in graphical applications.

Divided into two parts, the first introduces the mathematics of implicit curves and surfaces, as well as the data structures suited to store their sampled or discrete approximations, and the second deals with different computational methods for sampling implicit curves and surfaces, with particular reference to how these are applied to functions in 2D and 3D spaces.

Industry Reviews
From the reviews: "The book does contain many algorithm examples and ! graphics examples, as well as a scattering of data structures but it would have benefited greatly from a chapter devoted entirely to graphics programming. ! A computer graphics specialist who needs to learn how to actually implement the various algorithms would need to look elsewhere. ! This book would be ideal as an introduction to the field for a beginning researcher, or for a graphics specialist who wants ! introductory information on a particular algorithm." (Alasdair McAndrew, ACM Computing Reviews, December, 2009) "The book consist of eleven chapters organized in four parts and can be seen as a self-contained tool for graduate students, researchers, and interested practitioners from industry, regarding the usage of implicit curves and surfaces for computer graphics, geometric modelling, computer games etc. ! The book ends with a rich reference section containing more than 400 papers, enforcing the idea that this work represents a valuable source for the reader." (Mirel Cosulschi, Zentralblatt MATH, Vol. 1190, 2010)

More in Graphics Programming

Learning UML 2.0 : A Pragmatic Introduction to UML - Russell Miles

RRP $104.75

$83.80

20%
OFF
Curves and Surfaces for CAGD : A Practical Guide - Gerald Farin

RRP $210.95

$164.99

22%
OFF
The Book of WebGPU - Mahesh Venkitachalam

RRP $150.00

$113.99

24%
OFF
R Graphics Cookbook : Practical Recipes for Visualizing Data - Winston Chang
Mastering Perl/TK : Graphical User Interfaces in Perl - Steve Lidie
UML 2.0 in a Nutshell : A Desktop Quick Reference - Dan Pilone

RRP $76.00

$10.00

87%
OFF
Spatial Humanities : The Spatial Humanities - Erik M. Champion

RRP $66.00

$5.00

92%
OFF
Developing Graphics Frameworks with Java and OpenGL - Lee Stemkoski
Computer Graphics with OpenGL - Donald D. Hearn

RRP $286.95

$268.75

Make Amazing Games : Using Fusion 2.5 - Jason Darby

RRP $85.72

$73.99

14%
OFF
Animation Maths : Campus Handbook - Bieke Masselis

RRP $79.99

$62.99

21%
OFF