| Gesture analysis : invariant laws in movement | p. 1 |
| The features people use to recognize human movement style | p. 10 |
| Multimodal analysis of expressive gesture in music and dance performances | p. 20 |
| Correlation of gestural musical audio cues and perceived expressive qualities | p. 40 |
| Gestural imagery in the service of musical imagery | p. 55 |
| The interaction of iconic gesture and speech in talk | p. 63 |
| Conceptual and lexical factors in the production of speech and conversational gestures : neuropsychological evidence | p. 70 |
| The communicative system of touch, alphabet, lexicon, and norms of use | p. 77 |
| Some issues in sign language processing | p. 90 |
| Multimodality and gestures in the teacher's communication | p. 101 |
| Deixis in multimodal human computer interaction : an interdisciplinary approach | p. 112 |
| The analysis of gesture : establishing a set of parameters | p. 124 |
| Holistic body tracking for gestural interfaces | p. 132 |
| Recovering articulated motion with a hierarchical factorization method | p. 140 |
| An experimental comparison of trajectory-based and history-based representation for gesture recognition | p. 152 |
| Tracking of real time acrobatic movements by image processing | p. 164 |
| A dynamic model for real-time tracking of hands in bimanual movements | p. 172 |
| Robust video-based recognition of dynamic head gestures in various domains - comparing a rule-based and a stochastic approach | p. 180 |
| Remote vision-based multi-type gesture interaction | p. 198 |
| Model-based motion filtering for improving arm gesture recognition performance | p. 210 |
| GesRec3D : a real-time coded gesture-to-speech system with automatic segmentation and recognition thresholding using dissimilarity measures | p. 231 |
| Classification of gesture with layered meanings | p. 239 |
| Handshapes and movements : multiple-channel American sign language recognition | p. 247 |
| Hand postures recognition in large-display VR environments | p. 259 |
| Developing task-specific RBF hand gesture recognition | p. 269 |
| Developing context sensitive HMM gesture recognition | p. 277 |
| Database indexing methods for 3D hand pose estimation | p. 288 |
| Experience with and requirements for a gesture description language for synthetic animation | p. 300 |
| The development of a computational notation for synthesis of sign and gesture | p. 312 |
| Gesture in style | p. 324 |
| Gestural mind markers in ECAs | p. 338 |
| Audio based real-time speech animation of embodied conversational agents | p. 350 |
| Neo euclide : a low-cost system for performance animation and puppetry | p. 361 |
| Gesture desk - an integrated multi-modal gestural workplace for sonification | p. 369 |
| Gesture frame - a screen navigation system for interactive multimedia kiosks | p. 380 |
| Intuitive manipulation of a haptic monitor for the gestural human-computer interaction | p. 386 |
| Gesturing with tangible interfaces for mixed reality | p. 399 |
| A procedure for developing intuitive and ergonomic gesture interfaces for HCI | p. 409 |
| Evaluating multimodal interaction patterns in various application scenarios | p. 421 |
| Imitation games with an artificial agent : from mimicking to understanding space-related iconic gestures | p. 436 |
| Gesture components for natural interaction with in-car devices | p. 448 |
| Analysis of expressive gesture : the EyesWeb expressive gesture processing library | p. 460 |
| Performance gestures of musicians : what structural and emotional information do they convey? | p. 468 |
| Expressiveness of musician's body movements in performances on Marimba | p. 479 |
| Expressive bowing on a virtual string instrument | p. 487 |
| Recognition of musical gestures in known pieces and in improvisations | p. 497 |
| Design and use of some new digital musical instruments | p. 509 |
| Analysis of a genuine scratch performance | p. 519 |
| Conducting audio files via computer vision | p. 529 |
| A video system for recognizing gestures by artificial neural networks for expressive musical control | p. 541 |
| Ghost in the cave - an interactive collaborative game using non-verbal communication | p. 549 |
| Author index | p. 557 |
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