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Frostgrave : Fireheart - Joseph A. McCullough

Frostgrave

Fireheart

By: Joseph A. McCullough, aRU-MOR (Illustrator)

Paperback | 21 July 2022

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This supplement greatly expands the possibilities of constructs, providing players with new tools to create and field constructs in their games.

In the glory days of Ancient Felstad, artisans competed to produce the most beautiful, the most functional, and the most enduring constructs. These living works of art could be seen everywhere in the city, fulfilling many of the day-to-day tasks that kept the magical metropolis running. These constructs provided transportation and security, worked on construction and cleaning, exterminated vermin, butchered animals, and tended furnaces. Constructs even helped run many of the factories where master enchanters produced ever better models.

Then came the cataclysm. The ice and snow not only buried the factories and destroyed most of the constructs active in the city, but nearly wiped out the knowledge of construct creation. Only by the slenderest thread of a few journeymen wizards did those crucial spells survive. While the modern explorers of the Frozen City use this remaining knowledge to animate their own constructs, they are crude in both form and function compared to what once existed.

This supplement for Frostgrave- Fantasy Wargames in the Frozen City makes a careful study of constructs, providing expanded rules for their creation, modification, and even re-animation. It examines enchanter's workshops in greater detail, proving new magic items and base modifications to aid in the animation process. It also includes a greatly expanded bestiary full of new constructs. Of course, much of the knowledge that was once lost still exists in the frozen ruins, so the book also contains several short campaigns set in the once great factories where the art of construct creation reached its pinnacle.

About the Author

Joseph A. McCullough’s first brush with writing for games was as co-author of The Grey Mountains supplement for the Middle-Earth Role-Playing Game, and he has remained passionate about Fantasy gaming since, going on to become an award-winning game designer. He is the creator of the “Frostgrave Family” of skirmish wargames (the Fantasy titles Frostgrave, Ghost Archipelago, Rangers of Shadow Deep, and the Sci-Fi evolution, Stargrave) and of the Oathmark Fantasy battle game and The Silver Bayonet, a game of Napoleonic Gothic Horror. The latest information on his game design and other writing can be found at: josephamccullough.com.

About the Illustrator

ªRU-MOR was born in Tarragona, Spain, and studied Fine Arts at the University of Seville, specialising in artwork restoration, before moving onto a professional career in sculpting miniatures. As a freelancer illustrator, her artwork has appeared in French museum exhibitions, Spanish RPGs and card games (such as Adventures in the East Mark, Walküre, and Epica: Dark Ages), and historical magazines, including Medieval Warfare and Desperta Ferro’s Archaeology and History series, for which she also provides cover art. She has also worked with Osprey Games on a range of titles, including the Dracula's America and Frostgrave series.

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