Get Free Shipping on orders over $79
Entertainment Computing : Technologies and Application - Ryohei Nakatsu

Entertainment Computing

Technologies and Application

By: Ryohei Nakatsu (Editor), Junichi Hoshino (Editor)

Hardcover | 28 February 2003

At a Glance

Hardcover


$169.00

or 4 interest-free payments of $42.25 with

 or 

Ships in 5 to 7 business days

This volume is the Proceedings of the First International Workshop on Entertainment Computing (IWEC 2002). Entertainment has been taking very important parts in our life by refreshing us and activating our creativity. Recently by the advancement of computers and networks new types of entertainment have been emerging such as video games, entertainment robots, and network games. As these new games have a strong power to change our lives, it is good time for people who work in this area to discuss various aspects of entertainment and to promote entertainment related researches. Based on these considerations, we have organized a first workshop on entertainment computing. This workshop brings together researchers, developers, and practitioners working in the area of entertainment computing. It covers wide range of entertainment computing such as theoretical issues, hardware/software issues, systems, human interfaces, and applications. The particular areas covered by the workshop are: 1. Computers & Games Computer game algorithms, modeling of players, web technologies for networked games, human interface technologies for game applications. 2. Home/Arcade Games and Interactive Movies Video game computer technologies, motion capture technologies, real-time computer graphics technologies, interactive movie systems, story generation for games/movies, human factors of video games.

More in Human-Computer Interaction

Microsoft Power BI For Dummies : For Dummies (Computer/Tech) - Jack A. Hyman
Microsoft 365 Excel For Dummies : For Dummies (Computer/Tech) - David H. Ringstrom
Microsoft 365 Excel All-in-One For Dummies : Excel for Dummies - David H. Ringstrom
Python All-in-One For Dummies : 3rd Edition - John C. Shovic

RRP $74.95

$55.75

26%
OFF
Applied Affective Computing - John McConnell
Mobile Computing and Communications - Mason Bell
Designing Games : A Guide to Engineering Experiences - Tynan Sylvester
Theory of Fun for Game Design - Raph Koster

RRP $85.75

$43.75

49%
OFF
Man-Made : How the bias of the past is being built into the future - Tracey Spicer
Superintelligence : Paths, Dangers, Strategies - Nick Bostrom

RRP $32.95

$26.75

19%
OFF
The Art of Game Design : A Book of Lenses, Third Edition - Jesse  Schell
Confident UX : The Essential Skills for User Experience Design - Adrian Bilan
Information Architecture : For the Web and Beyond : 4th Edition - Jorge Arango
Calling Bullshit : The Art of Scepticism in a Data-Driven World - Jevin D. West