| Foreword | p. ix |
| Keynote Papers | p. 1 |
| Interacting with a Computer Augmented Environment | p. 3 |
| Digital Architecture: Theory, Media and Design | p. 9 |
| Changing the Metaphor: Cyberspace as a Place | p. 19 |
| Data and Information: Its organisation, Handling and Access | p. 29 |
| The Idea Space System: Words as Handles to a Comprehensive Data Structure | p. 31 |
| Querying Design Information through Visual Manipulation of Representational Structures | p. 41 |
| SpaceScope: Spatial Content-Based Retrieval of Architectural Floor Plans | p. 53 |
| Information Modelling for Improving Communication in Design and Construction | p. 63 |
| Emergent Relations: Self-Indexing Media for Case-Based Reasoning | p. 73 |
| Development of a New CIS/2 (CIMSteel Integration Standards) Model Viewer | p. 83 |
| Interoperable and Extensible Design Information Modelling | p. 93 |
| Designing 3D Virtual Worlds as a Society of Agents | p. 105 |
| Learning From Mah Jong: Towards a Multi-Agent System that can Recognize Graphic Units | p. 115 |
| Smart Semantic Query of Design Information in a Case Library | p. 125 |
| Operational Characteristics of a Constructive Memory System for Design Agents | p. 137 |
| Making Rebuttals Available Digitally for Minimising Biases in Mental Judgements | p. 147 |
| Interactive Mapping between Knowledge Level and Symbol Level with Geometry: A KL-Model for Design Space Exploration | p. 157 |
| Virtual Worlds: Their Creation, Application and Interfaces | p. 167 |
| Reflections on Computer-Supported Cooperative Design Systems | p. 169 |
| Hybrid Spaces of Practice | p. 181 |
| Computer-Aided Creativity and Learning in Distributed Cooperative Human-Machine Networks | p. 191 |
| A Real Time 3D Environment for Collaborative Design | p. 203 |
| Designing within Virtual Worlds | p. 213 |
| iCube: Ubiquitous Media Spaces for Embodied Interaction | p. 225 |
| An Object Server System for 3D Digital Design Collaboration | p. 235 |
| Interaction, Agency and Artefacts | p. 249 |
| Serial Vision Revisited: Prospects of Virtual City Supported Urban Analysis and Design | p. 259 |
| From Chinese Gardens to Virtual Environments: A Gateway to Cyberspace | p. 271 |
| UrbanLab: Agent-Based Simulation of Urban and Regional Dynamics | p. 279 |
| Designing the Virtual Design University | p. 291 |
| Integrating CAD and 3D Virtual Worlds Using Agents and EDM | p. 301 |
| The AEC Virtual University: Design Oriented Knowledge Transfer Methods and Technologies | p. 313 |
| Analysis and Creation of Form and Fabric | p. 325 |
| Light Pen: Sketching Light in 3D | p. 327 |
| A Daylight Design and Regulatory Method for High-Density Cities Using Computational Lighting Simulations | p. 339 |
| Discussing Photon-Mapping and Radiosity-Based Rendering Algorithms to Evaluate Qualitative Lighting Design in Contemporary Architecture | p. 351 |
| ModLum: Illumination Project Aided Design Tool | p. 361 |
| LightSketch: A Sketch-Modelling Program for Lighting Analysis | p. 371 |
| Feeling the Heat: Exploring the Impact of Fire in Architectural Structures through Multimodal Interaction | p. 383 |
| A Simulation Study on Public Building's Staircase Fault Tolerance | p. 393 |
| How to Plant a Subway System | p. 403 |
| A Prototype Generative System for Construction Details: Combining FBS Descriptions with Design Grammars | p. 413 |
| A Construction Site in a Scan-Based Digital Representation | p. 423 |
| Right Tools for Designing Free-form Geometry: More than Representation and Manipulation | p. 433 |
| Exploration of Interrelationships between Digital Design and Production Processes of Free-form Complex Surfaces in a Web-Based Database | p. 445 |
| Reviewers | p. 455 |
| Author Index | p. 457 |
| Keyword Index | p. 459 |
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