Get Free Shipping on orders over $0
Computers and Games : International Conference, CG 2022, Virtual Event, November 22-24, 2022, Revised Selected Papers - Cameron Browne

Computers and Games

International Conference, CG 2022, Virtual Event, November 22-24, 2022, Revised Selected Papers

By: Cameron Browne (Editor), Akihiro Kishimoto (Editor), Jonathan Schaeffer (Editor)

eText | 23 May 2023

At a Glance

eText


$89.99

or 4 interest-free payments of $22.50 with

 or 

Instant online reading in your Booktopia eTextbook Library *

Why choose an eTextbook?

Instant Access *

Purchase and read your book immediately

Read Aloud

Listen and follow along as Bookshelf reads to you

Study Tools

Built-in study tools like highlights and more

* eTextbooks are not downloadable to your eReader or an app and can be accessed via web browsers only. You must be connected to the internet and have no technical issues with your device or browser that could prevent the eTextbook from operating.

This book constitutes the refereed proceedings of the International Conference on Computers and Games, CG 2022, held virtually, during November 22-24, 2022.

The 15 full papers included in this book were carefully reviewed and selected from 23 submissions. They were organized in topical sections as follows: classic games, multi-player and multi-action games, solving games, measuring games, decision making in games and puzzles.

on
Desktop
Tablet
Mobile

More in Computer Science

Amazon.com : Get Big Fast - Robert Spector

eBOOK

AI-Powered Search - Trey Grainger

eBOOK