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Career changer - From developer to UI designer - Reiner Prokein

Career changer - From developer to UI designer

By: Reiner Prokein

eBook | 14 December 2025

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Career Changer - From Developer to UI Designer
UI/UX Design Fundamentals with Practical Application in the Open Source Project Bforartists

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This book explains in simple terms how developers, programmers, web designers, and even complete beginners can get started with UI/UX design. It covers the art of designing a software interface and shows you how to put theory into practice using a long-standing open-source software project as an example.

The first part provides an overview of how to get started with UI/UX design as a career changer and how to develop it further. It covers the design approaches for creating the interface of software or websites, which mistakes to avoid, and the steps required to take a UI/UX design concept from idea to finished product.

The second part of the book guides you through the first development phase of the open-source 3D graphics program BforArtists. BforArtists is a fork of the well-known open-source 3D program Blender, with the goal of simplifying and improving Blender's operation and usability. It explains how the fork came about and how its development progressed. And the individual development steps are explained using examples. From the initial idea to stable version 1.0, and then on to the UI maintenance stage.

This is described from the perspective of the developer and UI/UX designer who started and implemented the Bforartists project and is also the author of this book.

This book is aimed at anyone new to UI/UX design, those who want to refresh or deepen their knowledge, or those simply interested in Bforartists or UI/UX design in general.

What you'll gain:

First steps into UI/UX design. A clear understanding of what UI/UX means and why it's important. A lot of theory and expertise—the topic is complex. But also many practical steps and tips for getting from idea to finished interface. Explanations of how to make the best decision in a specific case, and why some decisions might be wrong.

The book also includes developer logs and concrete examples from Bforartists. These demonstrate and explain how these design decisions were implemented using existing UI/UX principles, resulting in tangible improvements in usability. Overall, the book offers a wealth of expertise and numerous tips on how to make your own software projects more user-friendly.

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