Get Free Shipping on orders over $79
Building iPhone OS Accessories : Use the iPhone Accessories API to Control and Monitor Devices - Ken Maskrey

Building iPhone OS Accessories

Use the iPhone Accessories API to Control and Monitor Devices

By: Ken Maskrey

Paperback | 5 June 2007

At a Glance

Paperback


$71.49

or 4 interest-free payments of $17.87 with

 or 

Ships in 5 to 7 business days

This book provides a serious, in-depth look at Apple's External Accessory framework and the iPhone Accessories API. You'll learn how to create new, integrated solutions that combine iPhone apps with dedicated hardware. The iPhone OS Accessories API expands the opportunities for innovative iPhone developers, allowing you to control and monitor external devices, whether you've built them yourself or obtained them from a third party. What you'll learn * Develop accessories and apps for the iPhone and iPod touch. * Use Apple's External Accessory framework to create hardware/software interaction. * Control and monitor external devices using the iPhone Accessories API. * Use the specific controller classes within the iPhone OS software development kit. * Build and control your own accessory. * Get your accessories approved by Apple's E program. Who this book is for This book is for iPhone and iPod touch developers who want to write apps to control external accessories and hardware developers who want to create accessories for iPhone and iPod touch. This includes embedded systems programmers who have been left out of the iPhone gold rush until now. The iPhone OS Accessories API expands the market of iPhone developers yet again, and this book is for all those developers wanting to use these new APIs to control and monitor external device - whether self-built or acquired from other sources. Table of Contents * Accessory Overview * EAAccessory Framework * EA Framework Design Patterns * The Game Controller * Specifying a Pong Game * Coding a Pong Game * Adding the Game Controller * Improving the Design * Apple Developer Programs * Hardware Design * Firmware * Everything Else

More in Macintosh Programming

Computer Coding Games in Scratch for Kids : DK Help Your Kids With - Carol Vorderman
Head First Swift : Head First - Jon Manning

RRP $152.00

$60.00

61%
OFF
Cocoa in a Nutshell : In a Nutshell - Michael Beam

RRP $85.75

$34.00

60%
OFF
iOS 11 Swift Programming Cookbook - Vandad Nahavandipoor

RRP $114.00

$45.00

61%
OFF
macOS Sierra - The Missing Manual - David Pogue

RRP $66.75

$26.00

61%
OFF
Building Cocoa Applications - A Step-by-Step Guide : O'Reilly Ser. - Simson Garfinkel
Learn Excel 2016 for OS X - Guy Hart-Davis
iOS Programming : The Big Nerd Ranch Guide 6th Edition - Christian Keur