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Beginning Java : A JDK 11 Programming Tutorial - Philip Conrod

Beginning Java

A JDK 11 Programming Tutorial

By: Philip Conrod, Lou Tylee

Paperback | 14 October 2019 | Edition Number 11

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BEGINNING JAVA is a self-study or instructor led programming tutorial consisting of 10 chapters explaining (in simple, easy-to-follow terms) how to build a Java application. Students learn about project design, object-oriented programming, console applications, graphics applications and many elements of the Java language. Numerous examples are used to demonstrate every step in the building process. The tutorial also includes several detailed computer projects for students to build and try. These projects include a number guessing game, a card game, an allowance calculator, a state capitals game, Tic-Tac-Toe, a simple drawing program, and several non-violent video games. We have also included several college prep bonus projects including a loan calculator, portfolio manager, and a checkbook balancing application. This step-by-step tutorial is appropriate for beginning high school students and adults.

BEGINNING JAVA is presented using a combination of over 400 pages of color illustrated course notes and actual Java examples. No programming experience is necessary, but familiarity with doing common tasks using a computer operating system (simple editing, file maintenance, understanding directory structures, working on the Internet) is expected. This course requires Microsoft Windows, Linux, or macOS. To complete this Java tutorial, you will need to have a copy of the Java Development Kit (JDK11) installed on your computer. JDK11 is available from Oracle's website. This tutorial also uses NetBeans 11 as the IDE (Integrated Development Environment) for building and testing the Java applications. NetBeans is available from Apache's website. The Java source code and all needed multimedia files are available for download from the publisher's website (www.KidwareSoftware.com) after book registration.

For more intermediate level topics like Debugging and JFC Swing Graphical User Interfaces (GUI) please refer to our Learn Java GUI Applications - 11th Edition textbook tutorial.

Industry Reviews

"Having used Kidware Software tutorials for the past decade, I have to say that I could not have achieved the level of success which is now applied in the variety of many programming environments which are currently of considerable interest to kids! I thank Kidware Software and its authors for continuing to stand for what is right in the teaching methodologies which work with kids - even today's kids where competition for their attention is now so much an issue."  - Alan Payne, Computer Science Teacher, T.A. Blakelock High School

"Beginning Java is one of THE BEST step by step instruction guides to learning Java. I was a C programmer and bought this book to teach myself Java. It was money well spent as I have kept it on my desk as a Reference guide."  - Sherine Grant, IT Specialist

"My 14 year old son used the Beginning Java For High School Students course in the past semester, and we found it to be time and money well spent. He has gained great exposure to basic Java concepts and capabilities over the past 3 months. We will definitely use products from your company again in the future!"  - Kirk Rasbury, Forney, TX

“I believe your Java GUI programming book as one of the best and I enjoy learning from them. One of the things I like about your tutorials is that they teach you how to create and build sensible programs.  That to me makes a lot of sense, rather than just to learn a bunch of Java basics, like what I see in other books .   I have really appreciated the books I bought from you. I will tell anyone about  your publication because I am 100% certain they are simply the best!  There are no other Java books like yours.” – Carvel Bell, Java Developer,  Uniondaleâ, NY

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