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Wavelet Subdivision Methods : GEMS for Rendering Curves and Surfaces - Charles Chui

Wavelet Subdivision Methods

GEMS for Rendering Curves and Surfaces

By: Charles Chui, Johan de Villiers

eText | 23 August 2010 | Edition Number 1

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Prevalent in animation movies and interactive games, subdivision methods allow users to design and implement simple but efficient schemes for rendering curves and surfaces. Adding to the current subdivision toolbox, Wavelet Subdivision Methods: GEMS for Rendering Curves and Surfaces introduces geometry editing and manipulation schemes (GEMS) and co

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Published: 25th November 2019

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