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Understanding Macromedia Flash 8 ActionScript 2 : Basic techniques for creatives - Andrew Rapo

Understanding Macromedia Flash 8 ActionScript 2

Basic techniques for creatives

By: Andrew Rapo

Paperback | 17 February 2006 | Edition Number 1

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Andrew Rapo and Alex Michael explain all the important programming concepts from a designer''s point of view, making them completely accessible to non-programmers. Completely revised and rewritten this second edition will help you develop professional ActionScript 2 applications, and communicate knowledgably about current, Object Oriented ActionScript 2 techniques.

Divided into four sections to take you from novice to professional results:

* Flash Fundamentals: Introduces the Flash authoring environment and basic core Flash concepts.
* ActionScript 2 Fundamentals: Explains basic programming concepts and terminology, and shows how ActionScript 2 classes are constructed and used.
* Built-in Classes: Describes the built-in ActionScript classes that are available for use in applications, including the MovieClip class, Key class, Sound class, etc.
* Using ActionScript to Build a Game: Describes the development process for creating a complex Flash application and presents commercial-quality game coding examples.
Industry Reviews
For 'Understanding Flash MX 2004 Actionscript 2': "If you are already au fait with Flash this new publication from Focal Press is the perfect handbook for anyone studying multimedia or information technology, and anyone who wants to produce highly effective online interactive content. This guide gives you all you need to know to ensure that you have a firm foundation of knowledge on how to use Actionscript creatively, enabling you to produce professional results." ASIFA UK magazine "You can learn the basics of strong scripting skills for truly professional results. Written from a creative viewpoint, this is a book that really talks your language!" World Animation Journal

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