List of Figures
List of Tables
Introduction: 30 Years of Pok©mon
Samuli Laato (University of Turku, Finland), Elina Koskinen (University of Jyv¤skyl¤, Finland), and Piotr Siuda (Kazimierz Wielki University, Poland)
Part 1: Pok©mon as a Lasting Phenomenon
1. Gotta Frame âEm All: Thirty Years of Pok©mon in the Media as a Social Phenomenon, Entertainment, and Commercial Success
Stela Lechpammer (University of Zagreb, Croatia)
2. From Consoles to Smartphones: Pok©monâs Media Representation in the Spanish Press (2011â"2024)
Alexander Blanco Chang (University of Navarra, Spain) and Clara Gonz¡lez-Tosat (Universidad de Navarra, Spain)
3. âI choose you!â: Understanding the Familial Transmission of Pok©mon
Christina Griselda Nickerson (Gonzaga University, USA), Andrew David Sutherland (Edward R. Murrow College of Communication, USA), and Alexandra Elenitsa Fil (Washington State University, USA)
4. âKeep it up! Iâm rooting for you, baby!â: Parental Mediation, Guardianship, and Intergenerational Play in the Pok©mon Ecosystem
Alan Meades (Canterbury Christ Church University, UK) and Debra Pring (Canterbury Christ Church University, UK)
Part 2: Building Blocks of the Pok©mon Franchise
5. Technologies of Utopia: Mediated Life and Post-Scarcity in the Pok©mon Franchise
Sampsa Rauti (University of Turku, Finland)
6.âWild MEWTWO appeared!â" Understanding Nonhuman Ethics in Pok©mon through Mewtwoâs Transmedia Character
Gregory Blomquist (Universityof Alberta, Canada)
7. Feels Like Home: Pok©mon Regions and Their Cultural Background
David Matencio Dur¡n (University of Glasgow, UK)
8. Echoes of Kanto: How the Music of the Pok©mon Franchise Cultivates Cross-Generational Nostalgia
James Ellis (Royal Holloway University of London, UK)
9. The Persistence of Pok©mon GO
Dale Leorke (University of Stirling, UK)
Part 3: Pok©mon Fandom and Communities
10. âI never actually got around to âcatching them allââ: An Auto-Netnography of a Pok©mon Community Webmaster
Liam Pomfret (Independent Scholar)
11. Unauthorized Evolutions: Fan-Made Pok©mon Games as Transmedia Fandom
C¡tia Ferreira (Universidade Cat³lica Portuguesa, Portugal) and Tamires Lietti (Universidade Cat³lica Portuguesa, Portugal)
12. From Kanto to Kitakami: How Pok©mon Relates to Fansâ Agency Through Its Media
Sebasti¡n Mercado V. (Universidad Metropolitana de Ciencias de la Educaci³n (UMCE), Chile) and Maximiliano Acu±a (Universidad Metropolitana de Ciencias de la Educaci³n (UMCE), Chile)
13. From Player to Judge: Trajectories of Professionalization in Organized Pok©mon Play from the Latin American Periphery
Felipe Garca-Soriano (University of Alicante, Spain) and Daniel Gonz¡lez Cohens (Independent Scholar, Chile)
14. Pikachu Goes to Protest: Becoming a Digital Symbol
Sena -zsirin (sk¼dar University, Turkey)
Notes on Contributors
Index