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The Interface Envelope : Gaming, Technology, Power - James Ash

The Interface Envelope

Gaming, Technology, Power

By: James Ash

Hardcover | 23 April 2015 | Edition Number 1

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Human life is increasingly mediated by digital interfaces. Computers, laptops, tablet PCs, mobile phones, video games and many other devices operate as the medium through which a variety of activity is undertaken. While a range of work has investigated the symbolic and representational logics of interfaces, little work has explored or theorised the material and affective nature of interfaces.
Drawing upon trends in contemporary video game design, James Ash argues that interfaces produce envelopes of space / time that serve to focus users' perception on the present moment. In turn, he argues that these fields are deployed by video game companies in order to generate sensory-motor skill that are the basis of new forms of affective value. While these processes are currently limited to video game design, the conclusion points to how the generation of these narrow phenomenal envelopes is expanding into other settings. The Interface Envelope develops this argument through a theoretical engagement with a variety of thinkers such as Callois, Heidegger, Stiegler, Harman and Nancy to emphasize how a phenomenological encounter with technology shapes the temporal structure of action, cognition and the comportment of the body. This theoretical development allows a critical re-election between the concrete phenomenology of lived experience in gaming and a number of pressing concerns around problematics of attention,affect and the commodification of perception.
Industry Reviews

"Theoretically nuanced and empirically rich, this discussion of how big-budget computer games attempt to organise players' perceptions is a must-read for all those interested in how digital technologies are changing our forms of life. " --Gillian Rose, Professor of Cultural Geography, The Open University, UK

"James Ash's critical study shows how interfaces create spatio-temporal traps in which we are enveloped in alternative worlds. Cognitive capitalism works through techniques that stimulate our perceptions and sense of difference. Ash's book is a strong take on the non-human aspects in contemporary media culture without forgetting issues of political economy either. It will definitely speak to readers in game, media and cultural studies. " --Jussi Parikka, Professor of Technological Culture & Aesthetics, Winchester School of Art, University of Southampton, UK, and author of Digital Contagions

"More and more aspects of everyday life are being mediated through digital interfaces. And yet, to date, critical thinking about interfaces has been quite limited. The Interface Envelope is a vital contribution to filling this lacuna, providing a compelling new approach to making sense of interfaces that draws on post-phenomenology and new materialist ideas. In so doing, James Ash provides a thoroughly interdisciplinary and provocative analysis of interfaces that takes seriously and weaves together notions of embodiment, affect, memory, materiality, objects, power, space and time, through a detailed analysis of gaming interfaces. If you are interested in understanding how and why interfaces matter read this book. " --Rob Kitchin, Professor and ERC Advanced Investigator in the National Institute of Regional and Spatial Analysis, National University of Ireland Maynooth, Ireland

"Theoretically nuanced and empirically rich, this discussion of how big-budget computer games attempt to organise players' perceptions is a must-read for all those interested in how digital technologies are changing our forms of life." --Gillian Rose, Professor of Cultural Geography, The Open University, UK

"James Ash's critical study shows how interfaces create spatio-temporal traps in which we are enveloped in alternative worlds. Cognitive capitalism works through techniques that stimulate our perceptions and sense of difference. Ash's book is a strong take on the non-human aspects in contemporary media culture without forgetting issues of political economy either. It will definitely speak to readers in game, media and cultural studies." --Jussi Parikka, Professor of Technological Culture & Aesthetics, Winchester School of Art, University of Southampton, UK, and author of Digital Contagions

"More and more aspects of everyday life are being mediated through digital interfaces. And yet, to date, critical thinking about interfaces has been quite limited. The Interface Envelope is a vital contribution to filling this lacuna, providing a compelling new approach to making sense of interfaces that draws on post-phenomenology and new materialist ideas. In so doing, James Ash provides a thoroughly interdisciplinary and provocative analysis of interfaces that takes seriously and weaves together notions of embodiment, affect, memory, materiality, objects, power, space and time, through a detailed analysis of gaming interfaces. If you are interested in understanding how and why interfaces matter read this book." --Rob Kitchin, Professor and ERC Advanced Investigator in the National Institute of Regional and Spatial Analysis, National University of Ireland Maynooth, Ireland

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