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THAT WILL AFFECT EVERY KID IN THE CITY.
The sickness struck everyone over the age of fourteen.
Mothers and fathers, older brothers, sisters and best friends. No one escaped its touch. And now children across London are being hunted by ferocious grown-ups . . .
THEY'RE HUNGRY.
THEY'RE BLOODTHIRSTY
AND THEY AREN'T GIVING UP
DogNut and the rest of his crew want to find their lost friends, on a deadly mission from the Tower of London to Buckingham Palace and beyond, as the sickos lie in wait.
But who are their friends and who are the enemy in this changed world?
'BRUTAL, BLOOD-SOAKED, FULL OF ZOMBIES . . . IT'S ACE' - FHM.com
'FAST-PACED AND EXCITING - Observer
About the Author
Charlie Higson is a well-known writer of screenplays and novels, and is the author of the phenomenally successful Young Bond series. He is also a performer and co-creator of The Fast Show and Radio Four's award-winning Down the Line series, which was recently made into a popular BBC2 sketch show, Bellamy's People. Charlie is a big fan of horror films and is now hoping to give a great many children sleepless nights with this series.
About the Author
Charlie Higson is a well-known writer of screenplays and novels, and is the author of the phenomenally successful Young Bond series. He is also a performer and co-creator of The Fast Show and Radio Four's award-winning Down the Line series, which was recently made into a popular BBC2 sketch show, Bellamy's People. Charlie is a big fan of horror films and is now hoping to give a great many children sleepless nights with this series.
One
All the kids had nightmares. It would have been crazy if they didn't. They'd seen so many strange and terrible things, after all. Disease and death, fire and darkness and chaos. Their world turned upside-down. They'd seen people they loved destroyed by the sickness – mothers and fathers, older brothers, sisters, best friends. None had escaped its touch. They'd all lost someone and some of them had lost everyone. How could you not have nightmares if you'd watched your parents slowly lose their minds? If you'd watched their bodies being taken over by the disease, watched it blistering the skin, eating away at the flesh, watched it kill them?
Or worse.
Because when they didn't die, when they lived on as mindless, shambling creatures with decaying bodies and a taste for fresh meat, it was much, much worse.
The kids who'd taken shelter in the Tower of London tried to forget. They tried to delete the memories of all they'd lived through, but when they slept some deep part of their brains kept on reminding them, and suddenly they were back there, reliving it as a loved one got taken by the disease, or as friends were attacked by the hungry things that had once been human. Suddenly they were hiding again from their own families, trying to get away as a mother or a father reached out for them with rotting fingers . . .
They would talk and struggle in their sleep. They would cry out. There would be screams in the night. Some would sleepwalk and be found in strange places spouting gibberish. More than once someone had woken to find a friend with their hands round their throat.
DogNut was no different. On the night before he was due to leave the Tower he had his old familiar nightmare once again. Why this one? This same dream, night after night? Why would his brain not leave this memory alone? He'd survived more dangerous attacks. Lost closer friends. So why, in the darkness, did the dream come creeping like some low shadow creature into his brain? So that even he, tough and wiry and street-smart and seemingly scared of nothing, would jerk awake, tangled in his bedclothes, crying like a little baby and calling out for his mum.
Every night the dream ran its course. He could never wake himself before that final terrible moment . . .
Maybe it was the weirdness of what had happened, the fact that he'd seen nothing quite like it before or since. The slow, disgusting, unreal nature of it. It had even felt like a dream at the time.
It had happened soon after he'd arrived at the Tower, when they were all still learning about their surroundings, before they'd turned the business district to the north and west into a forbidden zone. All the big office blocks and skyscrapers were here, even though it was the most ancient part of the city, founded by the Romans some two thousand years ago. It was an area where far-out, modern, hi-tech buildings of glass and steel rubbed up against medieval churches and solid, stone-clad eighteenth- and nineteenth-century buildings decorated with pillars and columns and statues.
This part of London seemed to contain a special sickness all of its own.
But all those months ago they hadn't realized . . .
In his dream DogNut is back there, out on patrol with his friends Ed and Kyle and a boy called Leo. Leo is a chatty kid who's pretty tough, but also more than a little clumsy. So, although he loves fighting and is always the first to volunteer to go out hunting for food and supplies, he is as much of a danger to his own side in a fight as he is to any attacking sickos. DogNut is always nervous going on patrol with him – he doesn't pay attention and is noisy and too sure of himself – but today a lot of the other kids are laid up with the flu and he's the best available.
They walk along a wide street. In his dream it's black and white, like an old film. Bank notes are blowing in the breeze like confetti. The four of them laugh and try to catch as many of them as they can, even though they are completely worthless now. They follow the trail of money and it leads them to a fancy-looking Victorian building with an imposing front that reminds DogNut of a Greek temple. It's the money that brings them here. There's smoke rising from the building, but the boys are curious to look inside. To find the source of the money.
The revolving doors at the entrance are locked. The window next to them, however, has been smashed, and, carefully avoiding the broken glass, they climb inside.
They are in what appears to be a posh bank of some sort. There's a wide marble floor, with a circular pattern of tiles set into it that looks something like a compass. There are pillars and carved wood, and paintings on the walls, a couple of big dead trees in pots. At the back is a staircase leading up from the lobby, to the left an empty reception desk. There are no signs of any human activity.
Leo is keen to explore further.
He says something about looking for gold.
Notes aren't much use, but gold will always be valuable . . .
They walk towards the stairs. And as they get to the middle of the tiled pattern on the floor, there is a crack and the floor begins to crumble beneath their feet. DogNut instinctively grabs on to Leo and they hold each other as the floor collapses. In the dream it happens slowly, they almost float down, but at the time they must have fallen hard and fast.
Right down to the basement.
Miraculously they are unhurt. They've landed on something soft. The air is filled with dust so for a few moments DogNut can't see anything, despite the sunlight filtering down from the floor above.
Ed and Kyle had been walking a little way behind them and haven't fallen through. DogNut hears Ed calling down to him, asking if he's all right.
DogNut shouts back that he's fine.
We landed on something . . . He tries to work out what exactly the two of them are standing on . . . or rather in. He's sunk up to his waist in something warm and slimy. And it's moving, like some giant animal.
'What is it?' says Leo.
'It's bad is what it is,' says DogNut. 'We got to get out of here.'
'But what is it?'
'I don't want to know. I just want to get out.'
As the air clears, DogNut notices that there's a sort of luminous glow down here. It helps him to gradually make out his surroundings.
Faces. Too many to count. Looking up at him. He's sinking in a sea of faces. He realizes that the sticky mess he's fallen into is people. They're all squashed together, and it's as if they've melted into one single, shapeless blob. They are stacked on top of each other. He can see more faces underneath. Bodies crushed and trampled and squashed beneath the feet of those people at the top.
They're smartly dressed in business suits, although the suits are filthy and ragged, and some of the men and women wearing them are obviously dead. Not all, though. Hands wriggle up from the gloopy mass, fingers worm towards him, heads crane over to try to get closer, but the bodies are so tightly packed that none of them can really move.
DogNut looks around; the whole basement is crammed full of these people. How they live down here, what they eat, he has no idea. Maybe they eat whatever drops in on them. But then he sees to his horror that they are eating each other. Where they are able to they've clamped their mouths on to their neighbours. Over there a head has three or four other heads clustered round it, sucking and chewing. And there – two heads eating each other. He watches in appalled fascination as a mouth peels the cheek off a woman, exposing her gums. She has long since lost her teeth. The only sound is a squelching, slurping noise. There's something cold and dead-eyed about these people, as if they didn't care. They look like lizards.
And now DogNut realizes that they are trying to eat him too. There are three mouths sucking at his legs. He pulls one leg away and it comes free with a plopping noise.
He frantically kicks and wriggles, but as one person is knocked away another fills the gap.
'This is disgusting,' he shouts.
'Go up,' says Leo. 'We have to go up!'
The ceiling is nearer than DogNut had expected. God knows how deep this human pool is. He forces his way up, standing on shoulders, heads, jerking away from gaping mouths. Ed is leaning over the edge, his hand extended downwards. DogNut reaches up and his fingertips touch Ed's. But then the panicking Leo pulls him back.
'Let me go first!' he screams, and climbs up DogNut's body, using him as a ladder. DogNut swears but tries to help him, pushing him from below. In his panic, though, Leo slips and tumbles sideways, falling into a field of upturned baby birds' mouths. He thrashes about and only succeeds in sinking deeper into the human bog.
DogNut tries to get hold of him and manages to get a grip on his shirt. With his other hand he reaches out for Ed who is dangling down over the hole supported by Kyle. DogNut tries not to lose his grip on Leo. It's impossible, though. Leo now has at least seven grown-ups hanging off him like leeches.
DogNut knows that if he lets go of Leo he will die. It's up to DogNut to save him, but he's in danger of being pulled back down himself so in the end he lets go of Leo and watches helplessly as he sinks for the last time beneath the sea of faces, which curl in on him, enveloping him.
Every night the scene is repeated, and every night the same thing happens. Leo falls and sinks out of sight into that horror.
And that night, like every other, DogNut woke gasping for air, still watching poor Leo disappear. He sat there, soaked in sweat, shaking, his head bobbing on his long neck, telling himself that it was all right. All right. Just a dream. Just a stupid dream. He wasn't back there. It wasn't real.
It was real, though. It was his fault Leo had died . . .
DogNut had yelled so loud his throat had bled. Ed had hauled him up and he'd flopped down on to the tiles. They'd checked his body. He was covered with saliva, but none of the sucking mouths had broken his skin. Ed had tried to reassure him, told him it wasn't his fault.
It was, though. He had let go of Leo.
And his guilty brain wouldn't let go of the memory.
No.
He had to put it out of his mind. Push it away like all the other bad memories. Tonight, of all nights, he needed his sleep, because in the morning he was leaving.
He'd been at the Tower of London a year. Building a new life with Jordan Hordern and Ed and Kyle and all the others who had made it here after the battle at Lambeth Bridge. Why did he never dream of that night? When half of London had gone up in flames.
Because it wasn't his fault.
No.
Come on, DogNut. Don't be a wuss. Don't think about it. Suck it up. Be a man. Move on. Think of Brooke. Beautiful, stroppy Brooke. Yeah. He smiled. Always look on the bright side of life, as the old song went. The nightmare wasn't the only regular dream he had, was it?
Some nights he dreamt of Brooke, the mouthy blonde girl he'd got split up with at Lambeth Bridge. It had been mad. Sickos, driven on by the fire, had attacked them. Half of his group had got away over the bridge, the rest of them, DogNut included, had ended up on a tourist boat floating down the Thames . . .
A year since he'd last seen Brooke. And in all that time he'd never been able to forget her. In his dreams she was impossibly good-looking, her hair clean and golden, her clothes immaculate, but she was just as rude and unwelcoming. Somehow that only made him want her more. So now he was doing something about it. He and a gang of kids from the Tower were going to go upriver and search for lost friends.
As he lay in the darkness now, though, in the bleak early hours of the morning, he wondered for the thousandth time if he wasn't crazy. Why leave the safety of the Tower? Why leave his friends? He had it made here.
Ha. Good one.
He'd never be a general like Jordan Hordern. He'd never be respected like clever Ed who everyone loved. He was just daft deputy DogNut. Cooped up inside this gloomy castle. This couldn't be it. For the rest of his life. There had to be something more. He was going to go out there. He was going to make something of himself. He was going to find Brooke, the prettiest girl in London, and return a hero.
Hold on to that, DogNut – that's your future.
You're gonna show everyone.
You're gonna show Jordan Hordern, and Ed . . . and Leo.
You're gonna be a hero.
ISBN: 9780141325057
ISBN-10: 0141325054
Series: The Enemy
Published: 13th September 2011
Format: Paperback
Language: English
Number of Pages: 472
Audience: Teenager/Young Adult
For Ages: 12 - 14 years old
Publisher: Penguin Random House Children's UK
Country of Publication: GB
Edition Number: 3
Dimensions (cm): 21.7 x 13.5 x 3.5
Weight (kg): 0.44
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This product is categorised by
- Kids & Children's BooksChildren, Teenagers & Young Adults (YA) FictionHorror & Ghost Stories for Children & Teenagers
- Kids & Children's BooksChildren, Teenagers & Young Adults (YA) FictionFantasy Fiction for Children & Teenagers
- Kids & Children's BooksChildren, Teenagers & Young Adults (YA) FictionAction & Adventure Stories for Children & Teenagers
- Kids & Children's BooksChildren, Teenagers & Young Adults (YA) FictionGeneral, Modern & Contemporary Fiction for Children & Teenagers



