Get Free Shipping on orders over $0
The Counterfeit Coin : Videogames and Fantasies of Empowerment - Christopher Goetz

The Counterfeit Coin

Videogames and Fantasies of Empowerment

By: Christopher Goetz

Hardcover | 12 May 2023

At a Glance

Hardcover


$381.75

or 4 interest-free payments of $95.44 with

 or 

Ships in 5 to 10 business days

The Counterfeit Coin argues that games and related entertainment media have become almost inseparable from fantasy. In turn, these media are making fantasy itself visible in new ways. Though apparently asocial and egocentric-an internal mental image expressing the fulfillment of some wish-fantasy has become a key term in social contestations of the emerging medium. At issue is whose fantasies are catered to, who feels powerful and gets their way, and who is left out. This book seeks to undo the monolith of commercial gaming by locating multiplicity and difference within fantasy itself. It introduces and tracks three broad fantasy traditions that dynamically connect apparently distinct strata of a game (story and play), that join games to other media, and that encircle players in pleasurable loops as they follow these connections.

Industry Reviews
"Christopher Goetz's The Counterfeit Coin: Videogames and Fantasies of Empowerment is a triumphant theoretical leap forward for game studies. The Counterfeit Coin invites readers to go on an adventure in game and media studies by unlocking how games and media let us play through our fantasies, whether those fantasies are what tether us into a safe spot, let us exceed and transcend bodily limitations, or just accrue more and more loot. Reading across a wide range of games, film, anime and television series, Goetz's The Counterfeit Coin illuminates how and why players find comfort, transcendence, and accomplishment in the routine and familiar ways we play." -- Sheila C. Murphy * author of How Television Invented New Media *
"The Counterfeit Coin is ideal for scholars of film interested in learning more about video games and for video game scholars interested in psychoanalysis and comparative media studies. It also intervenes into the ongoing debates within game studies about how games generate meaning, be that by virtue of mechanics, code, and procedural elements, or narrative elements found in other media forms, like story and plot." -- Ari Gass * Film Quarterly *

More in Media Studies

The Kids' Guide to Speaking Your Mind Without Losing Your Cool - Matt Agnew
Careless People : A story of where I used to work - Sarah Wynn-Williams

RRP $24.99

$21.75

13%
OFF
Bird by Bird : Instructions on Writing and Life - Anne Lamott

RRP $26.99

$20.75

23%
OFF
Bondi Terror : The tragedy, the courage, the aftermath - Sharri Markson
Wisden Cricketers' Almanack 2026 - Lawrence Booth

RRP $120.00

$83.75

30%
OFF
Propaganda - Edward Bernays

Paperback

$23.75

Melodrama As Provocateur - Linda Williams

RRP $69.99

$66.75

The Ends of Art Studies : Time, Transcendence and Boundaries - Fan Baiding
"The curse of drink" - W. C. Tuttle

RRP $23.09

$22.99