Booktopia Comments
This is a stand alone book by Sara Douglass and not part of any of her bestselling series. Although her website says that the characters of Maximilian and Garth Baxtor are continued on in the DarkGlass Mountain series.
Product Description
Sixteen-year-old Garth Baxtor is gifted with the Touch. Applying his hands to the wound of a prisoner, Garth is stunned to discover that the man is no common criminal. With the help of a witch from the marshes, Garth sets out to solve a centuries-old mystery that will pit one king against another and shake the Kingdom of Escator to its foundations.
This book description is an extract from her website:
BEYOND THE HANGING WALL is set in the same world as the Axis books, but across the Widowmaker Seas (to the east of Tencendor) in a land called Escator. The only races from Tencendor and precincts who make an appearance in Beyond the Hanging Wall are the Coroleans, but such appearances are brief and just a little tantalising.
The hanging wall is the roof of a mine tunnel (inspired by my trips down the mines here in Bendigo), and much of the action of Beyond the Hanging Wall takes place in a mine, called the Veins, where gloam is extracted. The story is basically one of escape; several of the characters have to escape, in both physical and metaphorical senses, from beyond the hanging wall. (If you suffer from claustrophobia - then don't read this book!)
The main character is Garth Baxtor, apprentice to his physician father, Joseph. The Baxtors have a highly unusual - and highly sought after - gift, known simply as the Touch. Their hands cannot heal, but they can diagnose and encourage healing ... and they can often feel much more than just the state of one's health.
Every year each physician in the realm must spend three weeks down the Veins attending to the prisoners who mine the gloam (no free man would ever work down there); physicians are compelled to this three weeks' service in lieu of taxation. Every physician would rather pay tax. As the book opens Garth accompanies his father down the Veins for the first time ... and, laying his hands on one of the prisoners, discovers a horrifying secret.
His discovery propels Garth into an adventure in which he tries to rescue the prisoner. To do so he has to solve several riddles, and find a maddenly elusive beast called the Manteceros.
Beyond the Hanging Wall does not have the action scenes of the Axis books, although we do have a frightful duel held underground (inspired by an actual joust held between French and English knights in a mine outside of Paris - I think - during the Hundred Years War) , a couple of occasions when the sea breaks into the Veins (not nice) and several nasty looks thrown about. But this book does have far more 'feel' than the Axis books. I rely more on atmosphere, and pyschological 'action' rather than physical.
Industry Reviews
"A rousing fantasy adventure."--Booklist on Beyond the Hanging Wall
"An unusual fantasy that has the feel of a folktale. Realistic in detail, with genuine characters."--Library Journal on Beyond the Hanging Wall
"Vivid description and a likable young hero enhance this tale of political intrigue and a lost prince."--Romantic Times on Beyond the Hanging Wall