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Processing : Creative Coding and Computational Art - Ira Greenberg

Processing

Creative Coding and Computational Art

By: Ira Greenberg

Paperback | 23 August 2016

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With the software freely available, Processing provides an accessible alternative to using Flash for creative coding and computational art--both on and off the Web.This book is written especially for artists, designers, and other creative professionals and students exploring code art, graphics programming, and computational aesthetics.
Industry Reviews

From the reviews:

"Processing is a didactic that is based on the idea that programming can be learned very easily through the creation of screen art. ... The main goal is to educate designers and artists ... . the book in combination with the programming environment also presents an excellent implementation of the concept. I recommend this work for anybody who wants to explore programming in a different way, or for a teacher who wants to get inspired for his or her own programming class." (Gerald Friedland, ACM Computing Reviews, October, 2008)

"The book is intended as an introduction to programming for designers and artists using the Processing language and environment, a language designed 'by artists for artists' and available as open source. It contains 13 chapters, and begins with a relatively gentle introduction to Processing. It continues with chapters focusing on imaging, animation, and three-dimensional (3D) graphics." (Jeffrey Putnam, ACM Computing Reviews, Vol. 49 (8), August, 2008)

Other Editions and Formats

Hardcover

Published: 2nd August 2011

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