Prediction, Learning, and Games - Nicolo Cesa-Bianchi

Prediction, Learning, and Games

By: Nicolo Cesa-Bianchi, Gabor Lugosi

Hardcover | 13 March 2006

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This important new text and reference for researchers and students in machine learning, game theory, statistics and information theory offers the first comprehensive treatment of the problem of predicting individual sequences. Unlike standard statistical approaches to forecasting, prediction of individual sequences does not impose any probabilistic assumption on the data-generating mechanism. Yet, prediction algorithms can be constructed that work well for all possible sequences, in the sense that their performance is always nearly as good as the best forecasting strategy in a given reference class. The central theme is the model of prediction using expert advice, a general framework within which many related problems can be cast and discussed. Repeated game playing, adaptive data compression, sequential investment in the stock market, sequential pattern analysis, and several other problems are viewed as instances of the experts' framework and analyzed from a common nonstochastic standpoint that often reveals new and intriguing connections. Old and new forecasting methods are described in a mathematically precise way in order to characterize their theoretical limitations and possibilities.
Industry Reviews
"Each chapter contains about two dozen inspiring problems, and the book refers to more than 300 up-to-date sources... The book is addressed to graduate students and researchers in the fields of engineering and information, computer sciences, and data analysis; it presents both theoretical inference and practical hands-on usage of modern prediction techniques." Stan Lipovektsy, GfK Custom Research North America Technometrics, May 2007

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