Get Free Shipping on orders over $79
Practical Parallel Rendering - Alan Chalmers

Practical Parallel Rendering

By: Alan Chalmers (Editor), Erik Reinhard (Editor), Tim Davis (Editor)

Paperback | 30 June 2020 | Edition Number 1

At a Glance

Paperback


$220.99

or 4 interest-free payments of $55.25 with

 or 

Ships in 15 to 25 business days

Meeting the growing demands for speed and quality in rendering computer graphics images requires new techniques. Practical parallel rendering provides one of the most practical solutions. This book addresses the basic issues of rendering within a parallel or distributed computing environment, and considers the strengths and weaknesses of multiprocessor machines and networked render farms for graphics rendering. Case studies of working applications demonstrate, in detail, practical ways of dealing with complex issues involved in parallel processing.

More in Graphical & Digital Media Applications

Enduramorphosis : Performance as Transformation through Endurance - Chelsea Coon
The Legend of Zelda : Hyrule Historia - Eiji Aonuma

RRP $69.99

$52.75

25%
OFF
The Art of Warhammer Video Games - Andy Hall

RRP $75.00

$55.75

26%
OFF
Python All-in-One For Dummies : 3rd Edition - Alan Simpson

RRP $74.95

$55.75

26%
OFF
Mastering Character Design : Design with Intent and Purpose - Caroline Hu
The Legend Of Zelda : Art & Artifacts - Nintendo

RRP $89.99

$64.99

28%
OFF
Web Engineering : Theory and Practice - Jeremiah Downey
Computer Graphics : Theory and Practice - Zoey Clark
Modeling and Simulation in Economics - Eve Boulonne
Modeling and Simulation in Economics - Eve Boulonne
Sally Face : Art, Lore, and More - Steve Gabry

RRP $65.00

$48.99

25%
OFF
The Art of Game Design : A Book of Lenses, Third Edition - Jesse  Schell
Brand Gap, The : Revised Edition - Marty Neumeier

RRP $49.29

$38.99

21%
OFF
Pusheen Mini Nesting Dolls : Rp Minis - Claire Belton

RRP $22.99

$20.75

10%
OFF