Get Free Shipping on orders over $79
Non-Photorealistic Rendering : Ak Peters Ser. - Bruce Gooch

Non-Photorealistic Rendering

By: Bruce Gooch, Amy Gooch

Hardcover | 18 July 2001 | Edition Number 1

At a Glance

Hardcover


$247.99

or 4 interest-free payments of $62.00 with

 or 

Ships in 15 to 25 business days

The ubiquity of computer-generated imagery around us, in movies, advertising or on the Internet is already being taken for granted and what impresses most people is the photorealistic quality of the images. Pictures, as we have often been told, are worth a thousand words and the information transported by an image can take many different forms. Many computer graphics researchers are exploring non-photorealistic rendering techniques as an alternative to realistic rendering. Defined by what it is not, non-photorealistic rendering brings art and science together, concentrating less on the process and more on the communication content of an image. Techniques that have long been used by artists can be applied to computer graphics to emphasize subtle attributes and to omit extraneous information. This book provides an overview of the published research on non-photorealistic rendering in order to categorize and distill the current research into a body of usable techniques. A summary of some of the algorithms as well as pseudo-code for producing some of the images is included.

More in Graphical & Digital Media Applications

The Art of Warhammer Video Games - Andy Hall

RRP $75.00

$55.75

26%
OFF
The Art of Death Stranding - Titan Books

RRP $65.00

$53.99

17%
OFF
Rosalina's Storybook - Nintendo

RRP $45.00

$35.75

21%
OFF
Python All-in-One For Dummies : 3rd Edition - John C. Shovic

RRP $74.95

$55.75

26%
OFF
Enduramorphosis : Performance as Transformation through Endurance - Chelsea Coon
Demystifying Game Studies - Michael  Heron
Demystifying Game Studies - Michael  Heron
Principles and Practices of CAD/CAM - Om Ji  Shukla
Sally Face : Art, Lore, and More - Steve Gabry

RRP $65.00

$48.99

25%
OFF