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Learn Blender Simulations the Right Way : Create attractive and realistic animations with Mantaflow, rigid and soft bodies, and Dynamic Paint - Stephen Pearson

Learn Blender Simulations the Right Way

Create attractive and realistic animations with Mantaflow, rigid and soft bodies, and Dynamic Paint

By: Stephen Pearson

eText | 18 November 2022 | Edition Number 1

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An in-depth guide to using the power of Mantaflow, rigid body, soft body, cloth simulations, and Dynamic Paint in Blender 3.0 to create campfires, waterfalls, explosions, flags, and much more

Key Features

  • Understand Mantaflow to create fire and smoke simulations
  • Create flags using the cloth simulation
  • Produce eye-catching animations using Dynamic Paint

Book Description

This book is an in-depth guide to creating realistic and eye-catching simulations, understanding the various settings and options around their creation, and learning how to troubleshoot solutions to your own Blender problems.

You'll learn how to use Mantaflow, an open-source framework within Blender software, to create fire, smoke, and fluid simulations. As you progress, you'll also understand how to produce satisfying rigid and soft body simulations, along with cloth simulations, with ease. Finally, you'll explore Dynamic Paint, Blender's modifier and physics system, to create eye catching animations.

By the end of this Blender book, you'll have created a number of animations on your own, such as a campfire, waterfalls, and explosions. You'll also gain a deeper understanding of all the simulation options in Blender, which you can use to create portfolio-ready animations.

What you will learn

  • Discover what Mantaflow is and how to use it effectively
  • Understand domains, flows, and effectors, and why they are important
  • Create realistic fire, smoke, and fluid simulations
  • Produce satisfying soft and rigid body simulations with ease
  • Use the cloth simulation to bring animated fabric to life
  • Explore canvas and brush objects in Dynamic Paint to create your animations easily

Who This Book Is For

This Blender 3.0 book is for VFX artists, 3D artists, game designers, and any Blender user who wants to learn about Mantaflow and physics simulations. Readers are expected to have basic knowledge of the Blender interface and how to use it.

Table of Contents

  1. An Introduction to Mantaflow
  2. Understanding Domains, Flows, and Effectors
  3. Creating a Realistic Campfire Simulation
  4. Creating a Waterfall Using Mantaflow
  5. Creating a Realistic Explosion
  6. Getting Started with Soft Bodies
  7. Creating a Soft Body Obstacle Course
  8. Using Cloth Simulation the Right Way
  9. Creating a Flag Using the Cloth Simulation
  10. An Introduction to Rigid Bodies and Its Settings
  11. Understanding Rigid Body Constraints
  12. Destroying a Building with Rigid Bodies
  13. What is Dynamic Paint?
  14. Creating Rain Drop Effects
  15. Making a Paint Brush Effect
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