Preface.
1. Introduction.
1.1 Considerations for Establishing Knowledge Structures for
Computers.
1.2 Knowledge About Automata as a Subset of World Knowledge.
1.2.1 General Automata.
1.2.2 Extracting and Storing the Meanings of Sentences.
1.2.3 Associating Knowledge.
1.2.4 Establishing Conclusions and Inferences.
Exercises.
2. A General Automaton.
2.1 Formal Analysis for a General Automaton.
2.1.1 General Analysis.
2.1.2 Graph Model.
2.1.3 Select Properties of the Graph Model.
2.2 An Application of the Disciplines to the Modeling of Natural
Automata.
2.2.1 A Case Study.
2.2.2 Required State Changes.
2.2.3 Algorithm for Determining Required State Changes.
Exercises.
3. A General Automaton: Detailed Analysis.
3.1 Distinguishable Receptors and Effectors.
3.2 Nonhomogeneous Environments.
3.3 Transformation Response Components.
3.4 Nonshared Environments Interpreted as Distinguishable.
3.4.1 Model for Performance in Both Shared and Nonshared
Environments.
3.4.2 Model for Performance in Shared Environments.
Exercises.
4. Processing of Knowledge About Automata.
4.1 Formulation of a Language Information Theory.
4.1.1 Class 1 Sentence.
4.1.2 Class 2 Sentence.
4.1.3 Class 3 Sentence.
4.1.4 Class 4 Sentence.
4.1.5 Class 5 Sentence.
4.1.6 Class 6 Sentence.
4.1.7 Class 7 Sentence.
4.2 Extracting and Storing the Meaning of Sentences by
Computer.
4.2.1 Description of an Algorithm.
4.3 Knowledge Association.
4.3.1 Association by Combining Graphs Through Common Points.
4.3.2 Associations by Combining Graph (n + 1)-Tuples.
4.3.3 Computer Methods for Association of Knowledge.
4.4 Deductive Processes.
4.4.1 Deductive Processes Related to Association Through Common
Points.
4.4.2 Deductive Processes Related to Association by Combining
Graph Tuples.
4.4.3 Deductive Processes with Aristotelian Form A as a
Premise.
4.5 Inferences.
4.5.1 Inferences Related to a Single Graph Tuple of Associated
Knowledge.
4.5.2 Inferences Related to More than One Graph Tuple of
Associated Knowledge.
Exercises.
5. A General System of Interactive Automata.
5.1 Formal Analysis for a General System of Interactive
Automata.
5.1.1 General Analysis.
5.1.2 Microsystem Model.
5.1.3 Macrosystem Model.
5.2 Example Applications.
5.2.1 A Two-Component System.
5.2.2 A System of Many Components.
Exercises.
6. Processing of Knowledge About Systems of Automata.
6.1 A General System of Interactive Automata: Detailed
Analysis.
6.1.1 The Microsystem Model.
6.1.2 The Macrosystem Model.
6.2 Knowledge Structures for Sentences Describing Systems of
Interactive Automata.
Exercises.
7. Changing Expressions of Knowledge for Communication from
One Form and Style to Another.
7.1 Introduction.
7.2 Sets and Relations.
7.3 Establishing Open Expressions and Open Sentences.
7.4 Selecting Subsets of Open Expressions.
7.5 Applying the Results of the Above Analysis.
7.6 Summary and Conclusions.
Exercises.
8. Electronic Security Through Pseudo Languages.
8.1 Introduction.
8.2 Defi nitions, Sets, and Relations.
8.3 Analysis for E-Security Through Pseudo Languages.
8.3.1 A Basic E-Security System.
8.3.2 A Two-Step Encryption System.
8.3.3 E-Signing.
8.4 Summary and Conclusions.
Exercises.
Appendix A: Analysis for an Effective Operation of a General
Automaton.
A.1 Introduction.
A.2 Recursive Methods.
A.3 Effective Operation Analysis.
Exercises.
Appendix B: Analysis for an Effective Operation of a General
System of Interactive Automata.
B.1 Introduction.
B.2 Microsystem Graphs.
B.3 Macrosystem Graphs.
B.4 Example.
Exercises.
References.
Index.