| Interactive Pedagogical Drama: Carmen's Bright IDEAS Assessed | p. 1 |
| Happy Chatbot, Happy User | p. 5 |
| Interactive Agents Learning Their Environment | p. 13 |
| Socialite in derSpittelberg: Incorporating Animated Conversation into a Web-Based Community-Building Tool | p. 18 |
| FlurMax: An Interactive Virtual Agent for Entertaining Visitors in a Hallway | p. 23 |
| When H. C. Andersen Is Not Talking Back | p. 27 |
| Emotion in Intelligent Virtual Agents: The Flow Model of Emotion | p. 31 |
| The Social Credit Assignment Problem | p. 39 |
| Adding the Emotional Dimension to Scripting Character Dialogues | p. 48 |
| Synthetic Emotension | p. 57 |
| FantasyA - The Duel of Emotions | p. 62 |
| Double Bind Situations in Man-Machine Interaction under Contexts of Mental Theory | p. 67 |
| Happy Characters Don't Feel Well in Sad Bodies! | p. 72 |
| Reusable Gestures for Interactive Web Agents | p. 80 |
| A Model of Interpersonal Attitude and Posture Generation | p. 88 |
| Modelling Gaze Behaviour for Conversational Agents | p. 93 |
| A Layered Dynamic Emotion Representation for the Creation of Complex Facial Expressions | p. 101 |
| Eye-Contact Based Communication Protocol in Human-Agent Interaction | p. 106 |
| Embodied in a Look: Bridging the Gap between Humans and Avatars | p. 111 |
| Modelling Accessibility of Embodied Agents for Multi-modal Dialogue in Complex Virtual Worlds | p. 119 |
| Bridging the Gap between Language and Action | p. 127 |
| VideoDIMs as a Framework for Digital Immortality Applications | p. 136 |
| Motion Path Synthesis for Intelligent Avatar | p. 141 |
| "Is It Within My Reach?" - An Agents Perspective | p. 150 |
| Simulating Virtual Humans Across Diverse Situations | p. 159 |
| A Model for Generating and Animating Groups of Virtual Agents | p. 164 |
| Scripting Choreographies | p. 170 |
| Behavioural Animation of Autonomous Virtual Agents Helped by Reinforcement Learning | p. 175 |
| Designing Commercial Applications with Life-like Characters | p. 181 |
| Comparing Different Control Architectures for Autobiographic Agents in Static Virtual Environments | p. 182 |
| KGBot: A BDI Agent Deploying within a Complex 3D Virtual Environment | p. 192 |
| Using the BDI Architecture to Produce Autonomous Characters in Virtual Worlds | p. 197 |
| Programmable Agent Perception in Intelligent Virtual Environments | p. 202 |
| Mediating Action and Music with Augmented Grammars | p. 207 |
| Charisma Cam: A Prototype of an Intelligent Digital Sensory Organ for Virtual Humans | p. 212 |
| Life-like Characters for the Personal Exploration of Active Cultural Heritage | p. 217 |
| Agent Chameleons: Virtual Agents Real Intelligence | p. 218 |
| A Scripting Language for Multimodal Presentation on Mobile Phones | p. 226 |
| Interacting with Virtual Agents in Mixed Reality Interactive Storytelling | p. 231 |
| An Autonomous Real-Time Camera Agent for Interactive Narratives and Games | p. 236 |
| Solving the Narrative Paradox in VEs - Lessons from RPGs | p. 244 |
| That's My Point! Telling Stories from a Virtual Guide Perspective | p. 249 |
| Virtual Actors in Interactivated Storytelling | p. 254 |
| Symbolic Acting in a Virtual Narrative Environment | p. 259 |
| Enhancing Believability Using Affective Cinematography | p. 264 |
| Agents with No Aims: Motivation-Driven Continuous Planning | p. 269 |
| Analysis of Virtual Agent Communities by Means of AI Techniques and Visualization | p. 274 |
| Persona Effect Revisited | p. 283 |
| Effects of Embodied Interface Agents and Their Gestural Activity | p. 292 |
| Embodiment and Interaction Guidelines for Designing Credible, Trustworthy Embodied Conversational Agents | p. 301 |
| Animated Characters in Bullying Intervention | p. 310 |
| Embodied Conversational Agents: Effects on Memory Performance and Anthropomorphisation | p. 315 |
| Agents across Cultures | p. 320 |
| Steve Meets Jack: The Integration of an Intelligent Tutor and a Virtual Environment with Planning Capabilities | p. 325 |
| Machiavellian Characters and the Edutainment Paradox | p. 333 |
| Socially Intelligent Tutor Agents | p. 341 |
| Multimodal Training Between Agents | p. 348 |
| Intelligent Camera Direction in Virtual Storytelling | p. 354 |
| Exploring an Agent-Driven 3D Learning Enviornment for Computer Graphics Education | p. 355 |
| An Efficient Synthetic Vision System for 3D Multi-character Systems | p. 356 |
| Avatar Arena: Virtual Group-Dynamics in Multi-character Negotiation Scenarios | p. 358 |
| Emotional Behaviour Animation of Virtual Humans in Intelligent Virtual Environments | p. 359 |
| Empathic Virtual Agents | p. 360 |
| Improving Reinforcement Learning Algorithm Using Emotions in a Multi-agent System | p. 361 |
| Author Index | p. 363 |
| Table of Contents provided by Blackwell. All Rights Reserved. |