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Human-Computer Interaction : Software Engineering Models, Patterns and Architectures for HCI - Ahmed Seffah

Human-Computer Interaction

Software Engineering Models, Patterns and Architectures for HCI

By: Ahmed Seffah (Editor), Jean Vanderdonckt (Editor), Michel C. Desmarais (Editor)

Paperback | 28 October 2010

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Human-Centered Software Engineering: Software Engineering Architectures, Patterns and Models for Human Computer Interaction - Ahmed Seffah, Jean Vanderdonckt and Micel C Desmarais

Part 1: User Experiences, Usability Requirements and Design What Drives Software Development: Bridging the Gap between Software and Usability Engineering - Nuno J Nunes Human Activity Modeling: Toward a Pragmatic Integration of Activity Theory and Usage-Centered Design - Larry L Constantine A User-Centered Framework for Deriving a Conceptual Design from User Experiences: Leveraging Personas and Patterns to Create Usable Designs - Homa Javahery, Alexander Deichman, Ahmed Seffah and Mohamed Taleb XML-based Tools for Creating, Mapping and Transforming Usability Engineering Requirements - Fei Huang, Jon Titus, Allan Wolinski, Kevin Schneider and Jim A Carter

Part 2: Modeling and Model-Driven Engineering Multi-Path Transformational Development of User Interfaces with Graph Transformations - Quentin Limbourg and Jean Vanderdonckt Human-Centered Engineering with UIML - James Helms, Robbie Schaefer, Kris Luyten, Jo Vermeulen, Marc Abrams, Adrien Coyette and Jean Vanderdonckt Megamodeling and Metamodel-Driven Engineering for Plastic User Interfaces: Mega-UI - Jean-S©bastien Sottet, Gaelle Calvary and Jean-Marie Favre Cause and Effect in User Interface Development - Ebba Thora Hvannberg

Part 3: Interactive Systems Architectures From User Interface Usability to the Overall Usability of Interactive Systems: Adding Usability in System Architecture - Mohamed Taleb, Ahmed Seffah and Daniel Engleberg Towards a Refined Paradigm for Architecting Usable Systems - Tamer Rafla, Michel C Desmarais and Pierre N Robillard Trace-based Usability Evaluation Using Aspect-oriented Programming and Agent-based Software Architecture -Jean-Claude Tarby, Houcine Ezzedine and Christophe Kolski Achieving Usability of Adaptable Software: The AMF-based Approach - Franck Tarpin-Bernard, Kinan Samaan and Bertrand David Part 4: Reengineering, Reverse Engineering and Refactoring The GAINS Design Process - Martha J Lindeman Legacy Systems Interaction Reengineering - Modammad El-Ramly, Eleni Stroulia and Hani Samir Reverse Engineering for Usability Evaluation - Atif M Memon Task Models and System Models as a Bridge - David Navarre, Philippe Palanque and Marco Winckler
Industry Reviews
From the reviews: "This book ! is comprised of four sections and 17 chapters. The physical structure of the book is quite pleasing ! . The editors have clearly thought about their chapter organization. ! This publication is a testament to the importance of the convergence of software engineering and HCI. ! this is a call to practitioners to take a larger role in creating better solutions, through a more 'whole brain' approach to a refined and sophisticated development model." (Brian D. Goodman, ACM Computing Reviews, October, 2009)

Other Editions and Formats

Hardcover

Published: 8th December 2005

Hardcover

Published: 22nd June 2009

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