| Perception and synthesis of biologically plausible motion : from human physiology to virtual reality | p. 1 |
| Temporal measures of hand and speech coordination during French cued speech production | p. 13 |
| Using signing space as a representation for sign language processing | p. 25 |
| Spatialised semantic relations in French sign language : toward a computational modelling | p. 37 |
| Automatic generation of German sign language glosses from German words | p. 49 |
| French sign language processing : verb agreement | p. 53 |
| Re-sampling for Chinese sign language recognition | p. 57 |
| Pronunciation clustering and modeling of variability for appearance-based sign language recognition | p. 68 |
| Visual sign language recognition based on HMMs and auto-regressive HMMs | p. 80 |
| A comparison between etymon- and word-based Chinese sign language recognition systems | p. 84 |
| Real-time acrobatic gesture analysis | p. 88 |
| Gesture spotting in continuous whole body action sequences using discrete hidden Markov models | p. 100 |
| Recognition of deictic gestures for wearable computing | p. 112 |
| Gesture recognition using image comparison methods | p. 124 |
| O.G.R.E. - open gestures recognition engine, a platform for gesture-based communication and interaction | p. 129 |
| Finding motion primitives in human body gestures | p. 133 |
| Gesture analysis of violin bow strokes | p. 145 |
| Finger tracking methods using EyesWeb | p. 156 |
| Captured motion data processing for real time synthesis of sign language | p. 168 |
| Estimating 3D human body pose from stereo images sequences | p. 172 |
| Challenges in exploiting prioritized inverse kinematics for motion capture and postural control | p. 176 |
| Implementing expressive gesture synthesis for embodied conversational agents | p. 188 |
| Dynamic control of captured motions to verify new constraints | p. 200 |
| Upper-limb posture definition during grasping with task and environment constraints | p. 212 |
| Adaptive sampling of motion trajectories for discrete task-based analysis and synthesis of gesture | p. 224 |
| Simulation of hemiplegic subjects' locomotion | p. 236 |
| Handiposte : ergonomic evaluation of the adaptation of physically disabled people's workplaces | p. 248 |
| Modeling gaze behavior for a 3D ECA in a dialogue situation | p. 252 |
| Playing "air instruments" : mimicry of sound-producing gestures by novices and experts | p. 256 |
| Subject interfaces : measuring bodily activation during an emotional experience of music | p. 268 |
| From acoustic cues to an expressive agent | p. 280 |
| Detecting emotional content from the motion of an orchestra conductor | p. 292 |
| Some experiments in the gestural control of synthesized sonic textures | p. 296 |
| Deixis : how to determine demonstrated objects using a pointing cone | p. 300 |
| AcouMotion - an interactive sonification system for acoustic motion control | p. 312 |
| Constrained gesture interaction in 3D geometric constructions | p. 324 |
| Gestural interactions for multi-parameter audio control and audification | p. 335 |
| Rapid evaluation of the handwriting performance for gesture based text input | p. 339 |
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