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Game Development : Computer Science - Heather Maxwell

Game Development

By: Heather Maxwell

Paperback | 1 September 2009

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Paperback


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Designed for mastery of subjects through self-study without the use of printed books, these full-length lectures and training sessions enable students to watch and listen to instructors as they cover key topics using Microsoft[registered]PowerPoint slides and screenshots from software applications or the WWW. Each of the five 'lectures' is approximately fifty minutes long. Additional applications, simulations, and images are also included on the DVD to supplement or illustrate the key concepts in each lecture. It contains lectures on key game development concepts recorded on DVD, exercises, projects, and simulations supplement concepts. All lectures are recorded by University instructors.

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