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Game Changers : From Minecraft to Misogyny, the fight for the future of video games  - Dan Golding

Game Changers

From Minecraft to Misogyny, the fight for the future of video games

By: Dan Golding, Leena van Deventer

Paperback | 1 March 2016 | Edition Number 1

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Game Changers follows the rise and evolution of gaming culture over its few decades of existence to recent controversies. What started as a fun, simple activity for the whole family quickly morphed into a technologically complex, culturally-charged hobby and multibillion-dollar industry.

These days everyone has access to games on our smartphones, and nearly everyone has played some kind of electronic game. What now defines ‘a gamer’? What attracts so many to gaming? And can games be considered an art form?

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