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Dungeons & Dragons : Dungeons and Dragons - Dungeons & Dragons

Dungeons & Dragons

Dungeons and Dragons

By: Dungeons & Dragons

Hardcover | 24 March 2017

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Hardcover


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Within this tome are seven of the most compelling dungeons from the 40+ year history of Dungeons & Dragons. Some are classics that have hosted an untold number of adventurers, while others are some of the most popular adventures ever printed. The seeds of these stories now rest in your hands. D&D's most storied dungeons are now part of your modern repertoire of adventures. Enjoy, and remember to keep a few spare character sheets handy.

DREAD TALES TOLD IN THE DEAD OF NIGHT

When the shadows grow long in Waterdeep and the fireplace in the taproom of the Yawning Portal dims to a deep crimson glow, adventurers from across the Forgotten Realms, and even from other worlds, spin tales and spread rumors of dark dungeons and lost treasures. Some of the yarns overheard by Durnan, the barkeep of the Yawning Portal, are inspired by places and events in far-flung lands from across the D&D multiverse, and these tales have been collected into a single volume.

For use with the fifth edition Player's Handbook, Monster Manual, and Dungeon Master's Guide , this book provides fans with adventures, magic items and deadly monsters, all of which have been updated to the fifth edition rules. Explore seven deadly dungeons in this adventure supplement for the world's greatest roleplaying game.

Tales from the Yawning Portal includes the following adventures:
  • Against the Giants
  • Dead in Thay
  • Forge of Fury
  • Hidden Shrine of Tamoachan
  • Sunless Citadel
  • Tomb of Horrors
  • White Plume Mountain
Industry Reviews
'These seven stories have been told over the last 39 years, from the Tomb of Horrors created in 1978 by Gary Gygax to Dead in Thay written for the 2014 playtesting that led to 5e as we know it, these stories are both classics and fresh. They’ve all been updated to 5e, and are written to evoke the spirit of D&D, and many of them are little-enough known to be brand new to most tables.' Geek Dad

'The dungeons... nicely cover most of the levels, allowing a group to play through them like a deliciously geeky greatest hits album.' Strange Assembly

'The book lives or dies by the adventures contained within. Aside from the first four pages that give some lovely character to the book’s namesake inn, the only thing you’ll find here are the modules laid out chapter by chapter. And I think they couldn’t have picked a better seven.' Bell of Lost Souls

'[T]his book inspires great applause to Wizards of the Coast for producing. It may be nostalgia heavy, but with a hobby as enduring as this, I think it’s great that newer generations of players can get a taste of some old school adventuring.' Forces of Geek

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