Get Free Shipping on orders over $89
Digital Games : Literacy in action - Catherine Beavis

Digital Games

Literacy in action

By: Catherine Beavis (Editor), Joanne O'Mara (Editor), Lisa McNeice (Editor)

Paperback | 21 September 2012 | Edition Number 1

At a Glance

Paperback


RRP $29.95

$29.75

or 4 interest-free payments of $7.44 with

Ships in 7 to 10 business days

Digital Games: Literacy in action is the result of a wide-ranging investigation into the educational possibilities involved in young people's games. From their creation in the classroom to analysing games and the world of games as text, academics and teachers are now taking seriously the serious play of young people.

The contributors use the interaction between the theoretical frameworks of games as text and games as action to explore a wide of range of issues relevant to the teaching of English and literacy. These include understanding games as media texts, the place of digital culture in young people's lives, the narrative and visual design components of games, exploring concepts of role play and identity in games, the potential for games to engage disengaged students, and issues of gender and social interaction in game playing.

More in Teaching Skills & Techniques

The Engagement Partnership - Amy Elizabeth Berry
Teaching Language in Context : 3rd Edition - Beverly Derewianka

RRP $91.95

$78.75

14%
OFF
Rosenshine's Principles in Action - Tom Sherrington

RRP $24.99

$24.75

Make It Stick : The Science of Successful Learning - Peter C. Brown
Coaching WalkThrus - Tom Sherrington

$33.99

Teaching : 6th Edition - Making a Difference - Amanda  Keddie

RRP $169.95

$144.99

15%
OFF
The Extinction of Responsibility and Character - Brett J. Novick

RRP $120.00

$103.75

14%
OFF
Introduction to Play in Early Childhood - Jane Waters-Davies
Bodies of Learning : How Embodiment Science Transforms Education - Emily Poel