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Creative Technologies for Multidisciplinary Applications : Advances in Media, Entertainment, and the Arts - Andy M. Connor

Creative Technologies for Multidisciplinary Applications

By: Andy M. Connor (Editor), Stefan Marks (Editor)

Hardcover | 29 March 2016

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Given that institutions of higher education have a predisposition to compartmentalize and delineate areas of study, creative technology may seem oxymoronic. On the contrary, the very basis of western thought is found in the idea of transcendent knowledge. The marriage of opposing disciplines therefore acts as a more holistic approach to education.

Creative Technologies for Multidisciplinary Applications acts as an inspiration to educators and researchers who wish to participate in the future of such multidisciplinary disciplines. Because creative technology encompasses many applications with the realm of art, gaming, the humanities, and digitization, this book features a diverse collection of relevant research for the modern world. It is a pivotal reference publication for educators, students, and researchers in fields related to sociology, technology, and the humanities.

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