| An Empirical Program of Road Use | |
| Social Life in Traffic | p. 3 |
| Road Use and Traffic Encounters | p. 5 |
| The Interactive Road | p. 13 |
| References | p. 17 |
| Juxtaposing Traffic Research and Social Computing | p. 19 |
| A Design Theory on Traffic and City Life | p. 19 |
| Traffic Design for Vitality and Sense | p. 21 |
| Intelligent Transportation Systems and Telematics | p. 25 |
| The Foundation of ITS in Traditional Traffic Planning | p. 27 |
| Social Interaction in Computer Science | p. 29 |
| Towards a New Research Agenda | p. 31 |
| References | p. 32 |
| Investigating and Designing for Social Interaction | p. 35 |
| Analyzing Social Interaction | p. 36 |
| Designing for Social Interaction | p. 38 |
| Evaluating New Applications | p. 40 |
| Selecting Case Studies | p. 41 |
| References | p. 43 |
| Vitality and Social Interaction on the Roads | |
| Traffic as Situated Interaction | p. 47 |
| Mutual Understanding Through Plans or Situated Actions | p. 47 |
| Analysis | p. 49 |
| Rules as Resources to Interpret Behavior | p. 50 |
| Coordination as a Local Situated Activity | p. 53 |
| Constructing the "Background" through Social Interaction | p. 54 |
| Social Interaction for Safety and Access | p. 57 |
| Designing for Movement Coordination | p. 57 |
| References | p. 59 |
| International Adaptation for Achieving Safe Mobile Phone Handling in Traffic | p. 61 |
| Background | p. 62 |
| Method and Data Collection | p. 65 |
| Analysis | p. 66 |
| Making the Traffic Situation Visible in the Phone Conversation | p. 67 |
| Adapting Phone Handling to Collaboration in Traffic | p. 71 |
| Discussion | p. 74 |
| Safety as an Achievement in Mobile Work | p. 74 |
| Technologies to Support Interactional Adaptation | p. 76 |
| Achieving Safe Driving in Mobile Phone Use | p. 77 |
| References | p. 78 |
| Driving and Articulating the Road Context with the PlaceMemo Application | p. 81 |
| Articulating Collaboration in Infrastructure Management | p. 82 |
| Infrastructure Management in Vast Areas | p. 82 |
| Road Inspection | p. 83 |
| Road Inspection as an Ongoing Practice | p. 84 |
| Identification as Ongoing Interpretative Work | p. 85 |
| Insufficient Reminders | p. 86 |
| Resources for Delegation | p. 87 |
| Barriers to Collaboration | p. 87 |
| Fitting Driving to Organizational Tasks | p. 88 |
| The PlaceMemo Application | p. 89 |
| Implementation | p. 90 |
| Location-Based Information Systems | p. 91 |
| The Users' Initial Experiences | p. 93 |
| Conclusion | p. 95 |
| References | p. 96 |
| Road Talk: A Public Roadside Location-Dependent Audio Message System | p. 99 |
| The Use of Speed Trap Message Systems | p. 100 |
| Message Systems in Research | p. 102 |
| The Road Talk Concept | p. 104 |
| Design that Accommodates Driving | p. 105 |
| Design Requirements for Road Talk | p. 105 |
| Implementation | p. 106 |
| Initial Prototype Performance Evaluations | p. 107 |
| Discussion | p. 107 |
| References | p. 108 |
| Sense and Social Interaction | |
| The Automobile Flâneur-Joint Music Listening in Traffic Encounters | p. 113 |
| Music and Social Interaction | p. 115 |
| The Sound Pryer Concept | p. 116 |
| The Sound Pryer Prototype | p. 116 |
| The Field Trial | p. 117 |
| Video Analysis | p. 117 |
| Analysis of Interviews | p. 120 |
| Driving as Flâneuring | p. 123 |
| References | p. 125 |
| Motorcycling and Social Interaction-Design for the Enjoyment of Traffic Encounters | p. 127 |
| Social Interaction Among Motorcyclists | p. 128 |
| Arrangements to Increase Social Interaction | p. 131 |
| Planning a Joint Ride | p. 132 |
| The Hocman Prototype | p. 135 |
| Hocman in Use | p. 136 |
| Conclusion | p. 137 |
| References | p. 138 |
| Legibility and Public Road Signs | p. 139 |
| Communities and Communication Technology | p. 140 |
| Studies of Road Signs | p. 141 |
| Analysis | p. 143 |
| Communities and the Public Road Signs | p. 143 |
| Posting Signs as Practical Achievements | p. 146 |
| Adapting to Road Authorities | p. 150 |
| Discussion | p. 153 |
| References | p. 154 |
| The Road as a Stage in Journey Games | p. 157 |
| References | p. 159 |
| A Game for the Backseat Experience | p. 161 |
| Selecting Roadside Objects | p. 163 |
| Children's Appreciation | p. 164 |
| The Enjoyment of the Game | p. 165 |
| References | p. 166 |
| Locative Interactive Storytelling Along Vast Road Networks | p. 167 |
| Design Concept and Implementation | p. 169 |
| How Did It Work? | p. 170 |
| The Geographical Origin of Sounds | p. 170 |
| Imaginary Visual Experiences | p. 171 |
| Sequential Experiences | p. 172 |
| Discussion | p. 174 |
| References | p. 175 |
| Multiplayer Gaming in Traffic Encounters | p. 177 |
| The Road Rager | p. 178 |
| Balancing Focus of Attention through Design | p. 179 |
| User Feedback | p. 182 |
| Discussion | p. 188 |
| References | p. 189 |
| Post Script: A New Balancing Act for Research on Traffic and Mobile Technology | p. 191 |
| References | p. 196 |
| Index | p. 199 |
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