Get Free Shipping on orders over $49
Computer Architecture : Software Aspects, Coding, and Hardware - John Y. Hsu

Computer Architecture

Software Aspects, Coding, and Hardware

By: John Y. Hsu

Hardcover | 18 January 2001 | Edition Number 1

At a Glance

Hardcover


RRP $273.00

$236.99

13%OFF

or 4 interest-free payments of $59.25 with

 or 

Ships in 3 to 5 business days

With the new developments in computer architecture, fairly recent publications can quickly become outdated. Computer Architecture: Software Aspects, Coding, and Hardware takes a modern approach. This comprehensive, practical text provides that critical understanding of a central processor by clearly detailing fundamentals, and cutting edge design features. With its balanced software/hardware perspective and its description of Pentium processors, the book allows readers to acquire practical PC software experience. The text presents a foundation-level set of ideas, design concepts, and applications that fully meet the requirements of computer organization and architecture courses.

The book features a "bottom up" computer design approach, based upon the author's thirty years experience in both academe and industry. By combining computer engineering with electrical engineering, the author describes how logic circuits are designed in a CPU. The extensive coverage of a micprogrammed CPU and new processor design features gives the insight of current computer development.

Computer Architecture: Software Aspects, Coding, and Hardware presents a comprehensive review of the subject, from beginner to advanced levels. Topics include:


o Two's complement numbers o Integer overflow
o Exponent overflow and underflow o Looping
o Addressing modes o Indexing
o Subroutine linking o I/O structures
o Memory mapped I/O o Cycle stealing
o Interrupts o Multitasking
o Microprogrammed CPU o Multiplication tree
o Instruction queue o Multimedia instructions
o Instruction cache o Virtual memory
o Data cache o Alpha chip
o Interprocessor communications o Branch prediction
o Speculative loading o Register stack
o JAVA virtual machine o Stack machine principles

More in Computer Architecture & Logic Design

AI at Work : How to Build a Full Stack Organization - James Poulter
Basic Computer Architecture - Earl Bermann
Computer Systems 3ed : A Programmer's Perspective, Global Edition - Randal Bryant
Developing Graphics Frameworks with Java and OpenGL - Lee Stemkoski
Building Microservices : Designing Fine-Grained Systems 2nd Edition - Sam Newman
Simply AI : Facts Made Fast - DK

RRP $24.99

$21.75

13%
OFF
Tidy First? : A Personal Exercise in Empirical Software Design - Kent Beck
Data and Model-Centric Artificial Intelligence for Industry 5.0 - Neha Issar
Human-Computer Interaction : The Basics - Alan Dix

RRP $189.00

$167.75

11%
OFF
Human-Computer Interaction : The Basics - Alan Dix