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Blender Game Engine : Beginner's Guide - Victor kuller bacone

Blender Game Engine

Beginner's Guide

By: Victor kuller bacone

eText | 24 September 2012 | Edition Number 1

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The non programmer s guide to creating 3D video games with this book and ebook.

Key Features

  • Use Blender to create a complete 3D video game
  • Ideal entry level to game development without the need for coding
  • No programming or scripting required

Book Description

Blender Game Engine is the part of the Blender 3D editor used to create actual 3D video games. It's the ideal entry level game development environment because you don't even need to learn to program. Create a complete game using Bender's innovative logic bricks."Blender Game Engine: Beginner's Guide" is the ideal introduction to game development. Using only logic bricks, the reader will create a complete game in Blender. By the end of the book the reader will be able to use their skills to create their own 3D games.

What you will learn

  • How to control game characters
  • Setting up a complete game level
  • Creating spawn points for your player character
  • Modify enemy behavior without needing to use scripts
  • Set up collision detection and enemy AI
  • Import freely available 3D game assets for use in your game
  • How to master Blender s logic editor

Who this book is for

If you have used Blender before but never got to grips with the Blender Game Engine (BGE), this book is for you. If you have tried and failed with other game development environments, or if scripting is not your strong point, this is where you should start.
on
Desktop
Tablet
Mobile

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