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Advances in Computer Games : 17th International Conference, ACG 2021, Virtual Event, November 23-25, 2021, Revised Selected Papers - Cameron Browne

Advances in Computer Games

17th International Conference, ACG 2021, Virtual Event, November 23-25, 2021, Revised Selected Papers

By: Cameron Browne (Editor), Akihiro Kishimoto (Editor), Jonathan Schaeffer (Editor)

eText | 31 July 2022

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This book constitutes the refereed post-conference proceedings of the 17th International Conference on Advances in Computer Games, ACG 2021, which was held as a virtual event during November 23-25, 2021.

The 22 full papers included in this book were carefully reviewed and selected from 34 submissions. They were organized in topical sections as follows: learning in games; search in games; solving games; chess patterns; player modelling; and game systems.

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