Get Free Shipping on orders over $79
A Practical Introduction to Virtual Reality : From Concepts to Executables - Lisa, Ph.D.  Rebenitsch

A Practical Introduction to Virtual Reality

From Concepts to Executables

By: Lisa, Ph.D. Rebenitsch, Rohan, Ph.D., MBA Loveland, Lori, Ph.D. Rebenitsch

Paperback | 11 December 2024

At a Glance

Paperback


$176.75

or 4 interest-free payments of $44.19 with

 or 

Ships in 10 to 15 business days

A Practical Introduction to Virtual Reality: From Concepts to Executables is written for the undergraduate computer science student taking a course in virtual reality. This tutorial-based text is organized so that by the end of the semester students will have created their first VR game, including sound and various interactions. The materials are written from the position of the student and the student's professor as opposed to the professional with prior graphics experience. Beginning with an introductory chapter covering the ten universal basics necessary for VR coding, the book moves on to such topics as putting together a VR set-up, creating Heads Up displays, building scene trees, learning how to import 3D models and animations, lighting and audio, and more, until by the end of the book, students will have a final project game ready for beta testing and publishing

More in Graphical & Digital Media Applications

The Art of Death Stranding - Titan Books

RRP $65.00

$53.99

17%
OFF
The Art of Warhammer Video Games - Andy Hall

RRP $75.00

$55.75

26%
OFF
Python All-in-One For Dummies : 3rd Edition - John C. Shovic

RRP $74.95

$55.75

26%
OFF
Rosalina's Storybook - Nintendo

RRP $45.00

$35.75

21%
OFF
Enduramorphosis : Performance as Transformation through Endurance - Chelsea Coon
Demystifying Game Studies - Michael  Heron

RRP $94.99

$85.75

10%
OFF
Demystifying Game Studies - Michael  Heron

RRP $252.00

$219.75

13%
OFF
Sally Face : Art, Lore, and More - Steve Gabry

RRP $65.00

$48.99

25%
OFF
Pusheen Mini Nesting Dolls : Rp Minis - Claire Belton

RRP $22.99

$20.75

10%
OFF
Mastering Character Design : Design with Intent and Purpose - Caroline Hu
Web Engineering : Theory and Practice - Jeremiah Downey
Computer Graphics : Theory and Practice - Zoey Clark
Modeling and Simulation in Economics - Eve Boulonne
Modeling and Simulation in Economics - Eve Boulonne
The Art of Game Design : A Book of Lenses, Third Edition - Jesse  Schell
3D Printing For Dummies : For Dummies (Computer/Tech) - Richard Horne