Get Free Shipping on orders over $79
Python 3 for Absolute Beginners - Tim Hall

Python 3 for Absolute Beginners

By: Tim Hall, J-P Stacey

eText | 10 March 2010

At a Glance

eText


$119.00

or 4 interest-free payments of $29.75 with

 or 

Instant online reading in your Booktopia eTextbook Library *

Why choose an eTextbook?

Instant Access *

Purchase and read your book immediately

Read Aloud

Listen and follow along as Bookshelf reads to you

Study Tools

Built-in study tools like highlights and more

* eTextbooks are not downloadable to your eReader or an app and can be accessed via web browsers only. You must be connected to the internet and have no technical issues with your device or browser that could prevent the eTextbook from operating.

There are many more people who want to study programming other than aspiring computer scientists with a passing grade in advanced calculus. This guide appeals to your intelligence and ability to solve practical problems, while gently teaching the most recent revision of the programming language Python.

You can learn solid software design skills and accomplish practical programming tasks, like extending applications and automating everyday processes, even if you have no programming experience at all. Authors Tim Hall and J???P Stacey use everyday language to decode programming jargon and teach Python 3 to the absolute beginner.

What you???ll learn
  • Cultivate a problem???solving approach and acquire software design skills.
  • Learn how to create your own software from simple ???Hello World???-type programs to stand???alone windowed applications.
  • Document while programming, program while documenting.
  • Decode programmers??? jargon.
  • Master the Python 3 programming language.
Who this book is for

Non???programmers who want to learn Python programming without taking a detour via a computer science department.

Table of Contents
  1. Introducing Python
  2. Designing Software
  3. Variables and Data Types
  4. Making Choices
  5. Using Lists
  6. Functions
  7. Working with Text
  8. Executable Files, Organization, and Python on the Web
  9. Classes
  10. Exceptions
  11. Reusing Code with Modules and Packages
  12. Simple Windowed Applications
on
Desktop
Tablet
Mobile

More in Programming & Scripting Languages

Forty-Four Esolangs : The Art of Esoteric Code - Daniel Temkin

eBOOK

Investing for Programmers - Stefan Papp

eBOOK