Get Free Shipping on orders over $79
Learn Python Visually : Creative Coding with Processing.py - Tristan Bunn

Learn Python Visually

Creative Coding with Processing.py

By: Tristan Bunn

eText | 4 May 2021

At a Glance

eText


$50.63

or 4 interest-free payments of $12.66 with

 or 

Instant online reading in your Booktopia eTextbook Library *

Why choose an eTextbook?

Instant Access *

Purchase and read your book immediately

Read Aloud

Listen and follow along as Bookshelf reads to you

Study Tools

Built-in study tools like highlights and more

* eTextbooks are not downloadable to your eReader or an app and can be accessed via web browsers only. You must be connected to the internet and have no technical issues with your device or browser that could prevent the eTextbook from operating.

An accessible, visual, and creative approach to teaching core coding concepts using Python's Processing.py, an open-source graphical development environment.

This beginners book introduces non-programmers to the fundamentals of computer coding within a visual, arts-focused context. Tristan Bunn's remarkably effective teaching approach is designed to help you visualize core programming concepts while you make cool pictures, animations, and simulations using Python Mode for the open-source Processing development environment.

Right from the first chapter, you'll produce and manipulate colorful drawings, shapes and patterns as Bunn walks you through a series of easy-to-follow graphical coding projects that grow increasingly complex. You'll go from drawing with code to animating a bouncing DVD screensaver and practicing data-visualization techniques. Along the way, you'll encounter creative-yet-practical skill-building challenges that relate to everything from video games, cars, and coffee, to fine art, amoebas, and Pink Floyd. As you grow more fluent in both Python and programming in general, topics shift toward the mastery of algorithmic thinking, as you explore periodic motion, Lissajous curves, and using classes to create objects.

You'll learn about:

Basic coding theories and concepts, like variables, data types, pixel coordinates, control flow and algorithms

Writing code that produces drawings, patterns, animations, data visualizations, user interfaces, and simulations

Using conditional statements, iteration, randomness, lists and dictionaries

Defining functions, reducing repetition, and making your code more modular

How to write classes, and create objects to structure code more efficiently

In addition to giving you a good grounding in general programming, the skills and knowledge you'll gain in this book are your entry point to coding for an ever-expanding horizon of creative technologies.

on
Desktop
Tablet
Mobile

More in Computer Programming & Software Development

The End of Leadership - Barbara Kellerman

eBOOK