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Interactive Digital Narrative : History, Theory and Practice - Hartmut Koenitz

Interactive Digital Narrative

History, Theory and Practice

By: Hartmut Koenitz (Editor), Gabriele Ferri (Editor), Mads Haahr (Editor), Di?dem Sezen (Editor), Tonguç ?brahim Sezen (Editor)

eText | 10 April 2015 | Edition Number 1

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The book is concerned with narrative in digital media that changes according to user input-Interactive Digital Narrative (IDN). It provides a broad overview of current issues and future directions in this multi-disciplinary field that includes humanities-based and computational perspectives. It assembles the voices of leading researchers and practitioners like Janet Murray, Marie-Laure Ryan, Scott Rettberg and Martin Rieser. In three sections, it covers history, theoretical perspectives and varieties of practice including narrative game design, with a special focus on changes in the power relationship between audience and author enabled by interactivity. After discussing the historical development of diverse forms, the book presents theoretical standpoints including a semiotic perspective, a proposal for a specific theoretical framework and an inquiry into the role of artificial intelligence. Finally, it analyses varieties of current practice from digital poetry to location-based applications, artistic experiments and expanded remakes of older narrative game titles.

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