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HTML5 Game Development by Example(Second Edition) : Beginner's Guide - Second Edition - Makzan

HTML5 Game Development by Example(Second Edition)

Beginner's Guide - Second Edition

By: Makzan

eText | 26 June 2015 | Edition Number 1

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Book Description

This book is for web designers who have a basic knowledge of HTML, CSS, and JavaScript and want to create Canvas or DOM-based games that run on browsers.

What you will learn

  • Build realtime network multiplayer games
  • Add physics to your canvas games by using the Box2D physics engine
  • Build a CSS3driven card game with transform and 3D flipping effects
  • Learn to add sounds to your games
  • Make a drawing tool in Canvas
  • Create multiple layers in a canvas game
  • Store game data persistently by using local storage
  • Use sprite sheets to create framebased animation

Who this book is for

This book is for web designers who have a basic knowledge of HTML, CSS, and JavaScript and want to create Canvas or DOM-based games that run on browsers.
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