A practical introduction to SketchUp Pro using real-world examples and expert tips to help you build 3D design competency with software programs
Key Features
- Explore practical examples that help you put your architectural design knowledge to work
- Get a comprehensive summary of SketchUp's GUI, modeling tools, and editing tools
- Follow detailed steps to full design creations without getting burdened by SketchUp's advanced functionalities
Book Description
With its quick models that are dimensionally accurate to a high level of detail, SketchUp is used for a wide range of 3D modeling projects such as architecture, interior design, landscape architecture, and video game design. Getting Started with SketchUp Pro is your primer to adopt and start using Google's most impressive design software.
This book will show you how to start a project from scratch, set up appropriate units, and follow a guided path to structure your 3D models. You will understand the workflows for creating designs from sketches, CAD drawings (DWG), and updating existing 3D models. Finally, you will work with the Extension and 3D Warehouse to find new workflows and models to add to your skillset.
By the end of this book, you will be able to confidently create and share models of your design through CAD drawings, 3D views, and online through the 3D Warehouse.
What you will learn
- Design massing 3D models and preliminary design
- Determine efficient and productive ways of working with SketchUp
- Explore various SketchUp tools and understand the complete functionality of this software program
- Create and edit components and explore component options
- Explore SketchUp extensions, 3D Warehouse, and additional tools and resources
- Get a complete walkthrough of editing tools, materials, and components in SketchUp
Who This Book Is For
The book is for architects, landscape architects, interior designers, woodworkers, and 3D modelers with beginner-level knowledge of the architectural design of living spaces. Basic computer skills and SketchUp experience are required.
Table of Contents
- Beginning with SketchUp Pro
- Principal Tools, Axes & Inferences
- Modeling with Groups and Components
- Drawing Tools: We Begin Modeling!
- Editing Tools: Making Big Changes!
- Camera options
- View Options
- Materials
- Entity Info, Outliner, and Tags
- Model Info & Preferences
- Working with Components
- Import & Export (Layout), Extension Warehouse & 3D Warehouse