Get Free Shipping on orders over $89
Getting Started with React VR - John Gwinner

Getting Started with React VR

By: John Gwinner

30 November 2017

At a Glance

$71.49

or 4 interest-free payments of $17.87 with

 or 

Ships in 5 to 7 business days

Create amazing 360 and virtual reality content that runs directly in your browsers with JavaScript and React VR 2.0

About This Book

* A practical guide to developing virtual reality experiences targeting web and mobile browsers * Create customized 3D graphics for your virtual reality experiences with Three.js * Explore the ReactVR library to create objects that seem real and see how they move in the Virtual world * Import free models into VR and include those in your code

Who This Book Is For

This book is for web developers who want to use their existing skill set of HTML, CSS, and JavaScript to create virtual reality experiences.

What You Will Learn

* Use Blender 2.79 to make virtual reality objects for Web VR. * Import free models into VR and how to include those in your code * Build a Virtual Museum with interactive art pieces * Create your first VR App and customizing it * Build animations by procedurally changing an object's position, using timers and Animated APIs * Incorporate React Native code and JavaScript code in your VR world

In Detail

This book takes you on a journey to create intuitive and interactive Virtual Reality experiences by creating your first VR application using React VR 2.0.0. It starts by getting you up to speed with Virtual Reality (VR) and React VR components. It teaches you what Virtual Reality (VR) really is, why it works, how to describe 3D objects, the installation of Node.js (version 9.2.0) and WebVR browser. You will learn 3D polygon modeling, texturing, animating virtual objects and adding sound to your VR world. You will also discover ways to extend React VR with new features and native Three.js. You will learn how to include existing high-performance web code into your VR app. This book will also take you through upgrading and publishing your app. By the end of this book, you'll have a deep knowledge of Virtual Reality and a full-fledged working VR app to add to your profile!

Style and approach

A step-by-step practical guide to help readers build their first VR application.

More in Web Programming

Starting Out with Python : 5th Global Edition - Tony Gaddis

RRP $138.95

$111.75

20%
OFF
Fluent Python : Clear, Concise, and Effective Programming 2nd Edition - Luciano Ramalho
Python All-in-One For Dummies : 3rd Edition - John C. Shovic

RRP $74.95

$49.99

33%
OFF
Web Engineering : Theory and Practice - Jeremiah Downey
Building Microservices : Designing Fine-Grained Systems 2nd Edition - Sam Newman
Coding For Dummies, All New Edition : For Dummies (Computer/Tech) - Paul McFedries
Agentic Mesh : The Genai-Powered Autonomous Agent Ecosystem - Davis Broda
Developing Graphics Frameworks with Java and OpenGL - Lee Stemkoski
Coding All-in-One For Dummies : 2nd Edition - Chris Minnick

RRP $69.95

$46.99

33%
OFF
PHP, MySQL, & JavaScript All-In-One For Dummies : For Dummies - Richard Blum
Computer Coding Python Games for Kids : DK Help Your Kids With - Carol Vorderman