Get Free Shipping on orders over $79
Gamification with Unity 5.x : Build exhilarating gaming experiences using a wide range of game elements in Unity 5.x - Lauren S. Ferro

Gamification with Unity 5.x

Build exhilarating gaming experiences using a wide range of game elements in Unity 5.x

By: Lauren S. Ferro

eText | 28 November 2016 | Edition Number 1

At a Glance

eText


$59.39

or 4 interest-free payments of $14.85 with

 or 

Instant online reading in your Booktopia eTextbook Library *

Why choose an eTextbook?

Instant Access *

Purchase and read your book immediately

Read Aloud

Listen and follow along as Bookshelf reads to you

Study Tools

Built-in study tools like highlights and more

* eTextbooks are not downloadable to your eReader or an app and can be accessed via web browsers only. You must be connected to the internet and have no technical issues with your device or browser that could prevent the eTextbook from operating.

Build exhilarating gaming experiences using a wide range of game elements in Unity 5.x

About This Book

  • Achieve your goals in a fun-filled way by creating gamification projects from scratch
  • Leverage the Unity 5.X toolkit to create stunning and appealing projects
  • Make your transition towards a pro project manager/ developer by learning tricks and techniques

Who This Book Is For

If you are a project manager, game developer, or programmer who wants to create successful end-to-end gamification projects from scratch, then this is the book for you. You do not need any previous experience of working with Unity 5.X. All the details required to make the most of gamifying your projects are provided in the book.

What You Will Learn

  • Assess your learners' abilities by setting up challenges and quests
  • Implement the game elements that relate to the project into Unity
  • Publish your own task management application to better engage readers
  • Improve your design using methods of playtesting and iteration
  • Issue OpenBadges to recognize achievements and set up an online database to store your users achievements.

In Detail

Are you looking at implementing gamification techniques for your business and wondering where to get a complete rundown of all the tricks and techniques? Well, you have come to the right place!

This book will start right from the basics such as gameplay elements and their functionalities before gradually moving onto creating your first gamification project from scratch.

You'll be given the tools and shown how to perform various techniques for creating gamified applications in different contexts. Finally, you will implement various game elements into Unity, publish your own task management application, and get to know the best practices and approaches when designing gamified experiences.

Style and approach

This book takes a real-world case studies approach, moving ahead in a step-by-step tutorial manner. You will create your own project from scratch, and the practical examples will help you create a successful gamification project.

on
Desktop
Tablet
Mobile

More in Internet Guides & Online Services

C-Scape : Conquer the Forces Changing Business Today - Larry Kramer

eBOOK

The Model of Open Cooperativism - Vangelis Papadimitropoulos

eBOOK

RRP $38.33

$34.99

DEPTHS OF WIKIPEDIA - Annie Rauwerda

eBOOK