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Electron in Action - Steve Kinney

Electron in Action

By: Steve Kinney

eBook | 2 October 2018

At a Glance

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$49.99

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Summary

Electron in Action guides you, step-by-step, as you learn to build cross-platform desktop applications that run on Windows, OSX, and Linux. By the end of the book, you'll be ready to build simple, snappy applications using JavaScript, Node, and the Electron framework.

Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications.

About the Technology

Wouldn't it be great to build desktop applications using just your web dev skills? Electron is a framework designed for exactly that! Fully cross-platform, Electron lets you use JavaScript and Node to create simple, snappy desktop apps. Spinning up tools, games, and utilities with Electron is fast, practical, and fun!

About the Book

Electron in Action teaches you to build cross-platform applications using JavaScript, Node, and the Electron framework. You'll learn how to think like a desktop developer as you build a text tool that reads and renders Markdown. You'll add OS-specific features like the file system, menus, and clipboards, and use Chromium's tools to distribute the finished product. You'll even round off your learning with data storage, performance optimization, and testing.

What's inside

  • Building for macOS, Windows, and Linux
  • Native operating system APIs
  • Using third-party frameworks like React
  • Deploying to the Mac App Store

About the Reader

Requires intermediate JavaScript and Node skills. No experience building desktop apps required.

About the Author

Steven Kinney is a principal engineer at SendGrid, an instructor with Frontend Masters, and the organizer of the DinosaurJS conference in Denver, Colorado.

Table of Contents

  1. PART 1 - GETTING STARTED WITH ELECTRON
  2. Introducing Electron
  3. Your first Electron application
  4. PART 2 - BUILDING CROSS-PLATFORM APPLICATIONS WITH ELECTRON
  5. Building a notes application
  6. Using native file dialog boxes and facilitating interprocess communication
  7. Working with multiple windows
  8. Working with files
  9. Building application and context menus
  10. Further operating system integration and dynamically enabling menu items
  11. Introducing the tray module
  12. Building applications with the menubar library
  13. Using transpilers and frameworks
  14. Persisting use data and using native Node.js modules
  15. Testing applications with Spectron
  16. PART 3 - DEPLOYING ELECTRON APPLICATIONS
  17. Building applications for deployment
  18. Releasing and updating applications
  19. Distributing your application through the Mac App Store
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