Get Free Shipping on orders over $49
Beginning Game Programming with Pygame Zero : Coding Interactive Games on Raspberry Pi Using Python - Stewart Watkiss

Beginning Game Programming with Pygame Zero

Coding Interactive Games on Raspberry Pi Using Python

By: Stewart Watkiss

eText | 4 February 2020

At a Glance

eText


$89.99

or 4 interest-free payments of $22.50 with

 or 

Instant online reading in your Booktopia eTextbook Library *

Why choose an eTextbook?

Instant Access *

Purchase and read your book immediately

Read Aloud

Listen and follow along as Bookshelf reads to you

Study Tools

Built-in study tools like highlights and more

* eTextbooks are not downloadable to your eReader or an app and can be accessed via web browsers only. You must be connected to the internet and have no technical issues with your device or browser that could prevent the eTextbook from operating.

Make fun games while learning to code. Focused on making games rather than teaching programming theory, in this book you're more likely to see code on how gravity affects a missiles trajectory instead of the most efficient way to search through data. Even then the code is kept simple as games should be about playability rather than complex physics. There are links to the official documentation when you need to lookup information that isn't included in the book.

Start with a simple text based game to grasp the basics of programming in Python. Then moves on to creating simple graphical games in Pygame Zero. Not only will you learn object oriented programming to make it easier to make more complex games, you'll also work to create your own graphics and sounds. 3D graphics are a little complex. So we focus on 2D games, including spins on some classic boardgames and arcade games. All the games are designed to run on a Raspberry Pi. They will work on any Raspberry Pi, butwill also work on any other computer that supports Python 3 along with Pygame Zero.

The games you make will be playable and hopefully fun to play. And by the end of the book, you can step beyond the provided source code to develop your own unique games and programs.

What You'll Learn

  • Code in Python
  • Generate sounds and graphics for 2D games
  • Grasp object oriented programming with Pygame Zero

Who This Book Is For

Beginning game developers interested in working with low-cost and easy-to-learn solutions like Pygame Zero and the Raspberry Pi.

on
Desktop
Tablet
Mobile

More in Computer Hardware